I've been doing a lot of work with the dynamic noise reduction and smart smoother filters in series (Mike Crash's free filters) to improve my low-light footage. I find I can use a lot of dynamic noise reduction -- the limit is when ghosting appears, but the smart smoother takes out of lot detail. Still it is sometimes necessary. One limitation of the smart smoother is that it produces lots of individual pixels that are the wrong color -- created artifacts. It occurs to me that a "dust and scratches" filter would be perfect to fix this final issue. Photoshop has a terrific dust and scratches filter, but I don't know of anything for Vegas. The standard noise-reduction filters such as median are far too "strong" and destroy the edge detail. I'm now checking out the Virtualdub filters to see if there is anything useful. Has anyone checked this out before? Either a good virtualdub filter, or some vegas technique that I'm unaware of? TIA.
EDIT: I've tried the VirtualDub spotremover and it simply cannot detect individual pixels; rather it looks for larger regions. I ran a test with the photoshop dust and scratches filter and even that can only remove a small fraction (1-5%) of the noise without ruining all the detail. So its probably SOL. Still, I think that noisy pixels are better than blurry objects (as in, what the hell is that and why couldn't the camerman stay in focus ;-), so I'm ahead of the game.
EDIT: I've tried the VirtualDub spotremover and it simply cannot detect individual pixels; rather it looks for larger regions. I ran a test with the photoshop dust and scratches filter and even that can only remove a small fraction (1-5%) of the noise without ruining all the detail. So its probably SOL. Still, I think that noisy pixels are better than blurry objects (as in, what the hell is that and why couldn't the camerman stay in focus ;-), so I'm ahead of the game.