Vegas 16.0 build 424 Windows 10 with latest patches
Cameras: Two Sony HXR-NX100, one GoPro Hero Black 6, one Zoom Q2N ("4k" version, though I don't use that setting)
When I mix files from these cameras in a Vegas project, I get pretty frequent crashes in Vegas. I'm trying to learn whether it's the "mixing" itself that causes problems, or if I should look for some other suspects.
The HXR-NX100 cameras create m2ts files 29.970 fps interlaced, 1920x 1080x 12, AVC
The GoPro creates mp4 files 59.940 fps progressive, 1920x 1080x32, AVC
The Zoom creates MOV files 59.940 fps progressive, 1020x 1080x32, AVC
I usually set my Vegas project to match the HXR-N100 properties.
I'm creating deliverables in two different formats -- as digital files and - still, for a lot of customers - as DVD. I know that this opens up a whole 'nother set of questions for eventual final rendering, but for the moment I'm just trying to figure out why I'm getting crashes during the initial EDITING phase of the workflow...
BASIC QUESTION: Should Vegas Pro be happy with having all these different file formats in the same project, or might that mixture be the cause of the crashing? (Usually I don't get crashes - or only rarely - if my project has ONLY the m2ts files from the NXR-100s.)
DERIVATIVE QUESTION: If Vegas doesn't like this mixing, then I could "pre-render" the GoPro and Zoom files to a different format... for example, rendering a GoPro 59.940fps progressive file out to 1080i to match the HXR-N100 files. Is that a good idea?
Any hints or info would be much appreciated.