OT...barbed wire FX

Rory Cooper wrote on 5/22/2009, 3:11 AM
I used the mask in event pan and crop window on a solid white on three levels for a animated barbed wire fx
used the shadow from the gradient and glow for the dodge comp for the alpha channel

quick and easy in Vegas it would have taken a lot longer in any other NLE

Christian Heath band promo clip


Waiting patently for 09…….tap… tap.. tap..bang ..bang bang ..BANG.BANG…


A. Grandt wrote on 5/22/2009, 4:06 AM
Excuse me while I pick up my jaw from the floor...


That was done in Vegas Pro 8 alone ?

So was the barbed wire effect.
Jay Gladwell wrote on 5/22/2009, 4:13 AM

Very well done! I didn't know Vegas had such capabilities.

farss wrote on 5/22/2009, 6:26 AM
Looks great. I could have done it quicker in another app, stroking a path is faster than using an animated mask for these kinds of tasks.
You have a good eye for what you want to achieve and are able to reduce it to it's basic elements which is a vital skill to doing motion graphics. Keep up the good work and also consider looking at better tools. With your creativity and a bit of a learning curve you'll do really well.

CClub wrote on 5/22/2009, 6:30 AM
Excellent... great creativity.
Grazie wrote on 5/22/2009, 1:58 PM

One shot . . . . Smokin'!

Pump up de Roars!

- g
Tattoo wrote on 5/22/2009, 4:06 PM
Wow! Is it possible for you to share the .veg file for the barb wire sequences? You could strip out the audio & all the other video info. It'd just be nice to analyze how you did the "basic" effect.

erikd wrote on 5/23/2009, 10:40 AM
Second that. Love to see how it was done.
Rory Cooper wrote on 5/24/2009, 9:39 PM
Thanks guys for the positive feedback

On the puzzle thing..i have this audio library,and that track I have never used and probly never will and it seems such a pity to let that track go by

For the veg..send me a mail and I will send it off

Bob for stroking a path are you saying that if I made a graphic of the one wire thread and then set a path as if tracking
That would have been quicker ?.......thinking about it now you are quite right

Also what tools would you suggest?

farss wrote on 5/25/2009, 1:42 AM
"Bob for stroking a path are you saying that if I made a graphic of the one wire thread and then set a path as if tracking

The tool I woud have used is After Effects. With that you can draw a path (same as a Bezier mask except it's open) and then stroke it with a brush, you can keyframe all of the brush parameters as well.
Then you can apply the standard effects such as bevel and emboss to make it appear solid. Add lights, move a 3D camera around etc.

It's still not magic though. You need the kind of eye and skill that you already have to figure out how to use the tools. Also AE is only 2.5D, for your barbed wire I think you'd still have to handle the problem of occlusion with masks however getting the basic shapes drawn and animated is much easier than trying to animate a Beziere mask for what you were doing.

Grazie wrote on 5/25/2009, 1:45 AM
Nice suggestion Bob! Like it!

Rory Cooper wrote on 5/25/2009, 10:27 PM
Ok Bob I can visualise what you are saying,in fact I have a project I am busy with and am doing something similar, thanks for the advice ….and will have a go in Boris as it does the same and if I am going to break some teeth it might as well be the back ones…so that I can still look a little pretty afterward

The real fx I used in that clip was the Dodge comp mode with a slight linear blur off the glow from the alpha which gives it that hot metal look

The other way to use dodge is like a light

in this clip I used the Ferarri logo [full colour] with a neg fx dodge composite and the same back pic as a displacement map

so the effect is like a logo being used as a spot light and as the light moves over black reseeded areas it disappears
and warps over the highlights
Grazie wrote on 5/25/2009, 10:45 PM
in this clip I used the Ferarri logo [full colour] with a neg fx dodge composite and

Rory Cooper wrote on 5/25/2009, 11:24 PM
Got your mail Grazie

Thanks for the ideas and improvements