Has anyone noticed that project render freezes or crashes when you have multiple varying frame rate events on the timeline. I have 50p and 25p also 30p So disable resample on all events renders ok. Is this ok to disable resample or will I run into problems somewhere sometime.
How does disable resample affect Quantize to frame?
Yes same here just ran into this issue this morning. A 60p and 24p running together would play for a few seconds and then crash.
Honestly I am having so many crashes that I am trying out Adobe Premier. I mean 3 months since Sony released the last fix and we know nothing about what will happen next except that they have the audacity to start hyping Vegas 12.
Update: Turning off graphics acceleration will allow it to work.