john_dennis wrote on 2/16/2015, 2:35 PM

My main system:
Motherboard: Asus X99-AII
CPU: Intel i7-6850K
GPU: Sapphire Radeon RX480-8GB
RAM: Corsair Dominator (4 x 4 GB) DDR4 2400
Disk O/S & Programs: Intel SSD 750 (400 GB)
Disk Active Projects: 1TB & 2TB WD BLACK SN750 NVMe Internal PCI Express 3.0 x4 Solid State Drives
Disk Other: WD Ultrastar/Hitachi Hard Drives: WDBBUR0080BNC-WRSN, HGST HUH728080ALE600, 724040ALE640, HDS3020BLA642
Case: LIAN LI PC-90 Black Aluminum ATX Full Tower Case
CPU cooling: Corsair Hydro series H115i
Power supply: SeaSonic SS-750KM3 750W 80 PLUS GOLD Certified Full Modular Active PFC Power Supply
Drive Bay: Kingwin KF-256-BK 2.5" and 3.5" Trayless Hot Swap Rack with USB 3
Sound card: Crystal Sound 3 on motherboard. Recording done on another system.
Primary Monitor: Asus ProArt PA248q (24" 1920 x 1200)
O/S: Windows 10 Pro 190943
Camera: Sony RX10 Model IV

Westside Steve wrote on 2/16/2015, 5:30 PM
1 click frame servicing handbrake??? Am I missing something with this link?

OldSmoke wrote on 2/16/2015, 5:39 PM
[I]1 click frame servicing handbrake???[/I]

If you are not doing it you are sure missing out. It works like a charm but requires a bit of additional software installation but its all free and the quality is excellent at lower bit rates.

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

Warper wrote on 2/17/2015, 2:51 AM
I prefer to render through Mainconcept AVC with tweaked Internet HD 1080p preset. Set up progressive download there, increase average bitrate up to 20M and maximal bitrate up to 29M.
Byron K wrote on 2/17/2015, 3:32 AM
Steve, Johns reply was a little vague. (;

Basically, the "1 click frame servicing using handbrake" is a quick way to create higher quality and smaller file sized YouTube videos based on Musicvid's original 2 step process "A Better Method"

I personally used the "A Better Method" for years and have recently adopted the "1 Click" method. The "1 Click" takes some time to set up but is a huge time saver in creating great looking, reasonably sized YouTube videos.

The video quality and smaller file size is imho much better than the .mpg renders generated in Vegas.
astar wrote on 2/17/2015, 4:30 AM
Try a stock Sony AVC "internet" profile of 8Mbs or higher, that matches your project. Most of the threads on the subject are guys who have some delivery or bandwidth constraints for getting the bitrates as low as possible. If you upload 8-24Mbs mp4s you pretty much don't need to worry about anything. Google just reconverts anything you upload with a high bitrate to the correct bitrates. The main reason to upload more bandwidth than needed, is to make sure your compression artifacts are a small as possible. YouTube will introduce plenty of compression artifacts for you, you don't want to double up on them by cheesing out on your upload time. Also picture noise=picture change=the need for more delivery bandwidth. The less noise in your images the better the compression.

With YouTube you are talking:
720P about 2Mbs
1080P about 4-8mbs
4K is about 15Mbs-25mbs with a new version of mp4,h265, or VP9

Youtube handles higher bandwidth codecs including:
XDCAM 422 and EX - .mxf and .mp4
musicvid10 wrote on 2/17/2015, 9:14 AM
Aside from the obvious "why" of uploading files 10-20 times larger than delivery, have you tested all of those codecs for upload? I tried most of them back in '11 with no results.

astar wrote on 2/18/2015, 3:01 PM
Yes. I have tested each one of those codecs before posting. I have had the same experience as you where things change and there is no notice.

The current YouTube upload limit is 128GB, so they are rigged to handle uploading the large file sizes of Pro end codecs. This is also more than likely due to the increased file size of 4K content too.