Help! Access Violation Error when trying to render file...

Dezine schrieb am 20.01.2004 um 13:34 Uhr
I was wondering if someone could help me.
I ahve a wedding video that I must get rendered, but I am not able to do so.
I am getting an access violation error when ever I try to render a file that I am working on either as an MPEG2 or even rendering AVI to a new track.
I have never had this problem before until the other day. I have even totally reformatted my systen the other night and loaded Vegas+DVD onto my system with Netframework loaded before I put Vegas on.

The file starts to render the only gets about 30 seconds into the opening title screen which is a video clip with some title animation, and then I get the error.
The file is lower field order and rendering best with compression on constant bitrate at 600000.
I am running a P4 1.6 GHZ processor with an NVIDIA Geforce Ti card and 1024 GB of ram with all background processes turned off.


This is the error

Sony Vegas 4.0
Version 4.0e (Build 239)
Exception 0xC0000005 (access violation) READ:0x258DA80 IP:0x1C311E0
In Module 'sftrans1.dll' at Address 0x1B40000 + 0xF11E0
Thread: Engine_RenderFromCookedSlices ID=0xB30 Stack=0x248D000-0x2490000
Registers:
EAX=0003ffff CS=001b EIP=01c311e0 EFLGS=00010206
EBX=0003ffff SS=0023 ESP=0248d87c EBP=0248d940
ECX=00000001 DS=0023 ESI=0258da80 FS=0038
EDX=00000001 ES=0023 EDI=0258da80 GS=0000
Bytes at CS:EIP:
01C311E0: 66 0F 6E 06 66 0F 6E 17 f.n.f.n.
01C311E8: 66 0F 62 C2 66 0F 6E 14 f.b.f.n.
Stack Dump:
0248D87C: 0248D94C 02390000 + FD94C
0248D880: 00000000
0248D884: 00000000
0248D888: 0248D94C 02390000 + FD94C
0248D88C: 00000000
0248D890: FFFCFFFC
0248D894: 00000000
0248D898: FFFCFFFC
0248D89C: 00000000
0248D8A0: 080D7008 07240000 + E97008
0248D8A4: 00000000
0248D8A8: 00000000
0248D8AC: 00000000
0248D8B0: 00000000
0248D8B4: FFFFFFFF
0248D8B8: 00000776
> 0248D944: 01C2C23E 01B40000 + EC23E (sftrans1.dll)
> 0248D948: 00780000 00400000 + 380000 (vegas40.exe)
0248D94C: 0248DA84 02390000 + FDA84
> 0248D950: 01C2C23E 01B40000 + EC23E (sftrans1.dll)
0248D954: 47040D08 46EF0000 + 150D08
0248D958: 0248DAA4 02390000 + FDAA4
0248D95C: FFFFF4C0
0248D960: 0248DAAC 02390000 + FDAAC
> 0248D994: 01C0E5CD 01B40000 + CE5CD (sftrans1.dll)
0248D998: 0000001C
0248D99C: 0248D9C8 02390000 + FD9C8
0248D9A0: 00000000
> 0248D9A4: 01C9FB70 01B40000 + 15FB70 (sftrans1.dll)
0248D9A8: 0248DAD0 02390000 + FDAD0
0248D9AC: 00000000
0248D9B0: 00000004
0248D9B4: 00000000
> 0248D9BC: 01BFA56E 01B40000 + BA56E (sftrans1.dll)
- - -
0248FFF0: 00000000
0248FFF4: 004E3A40 00400000 + E3A40 (vegas40.exe)
0248FFF8: 006D4010 00400000 + 2D4010 (vegas40.exe)
0248FFFC: 00000000

Thanks for the help,
Dezine

Kommentare

TheHappyFriar schrieb am 20.01.2004 um 13:56 Uhr
I can see that it's probley one of your transitions hat is the problem. Can you play the timeline fine? Als, try taking out the effect at the begigning and see if it renders.
rebel44 schrieb am 20.01.2004 um 17:27 Uhr
Are you shure that you are not trying to save to write protected media?
Dezine schrieb am 20.01.2004 um 18:47 Uhr
The timeline plays fine and smooth when I have bus effects turned off (ie. supersampling and guarassian blur). So that might be the problem. I will try removing them and then render and see if that this fixes the problem.

Yes, I am sure that I am not trying to save right protected media. I know this because I own this clip (bought from Ulead) and have used this particular piece several times before.
I may try changing the gradient wipe that I used with the text. I am also going to try to render out another part of the video that is jst straight cross fades and see what happens.

Thanks for the suggestions.

Dezine
Grazie schrieb am 21.01.2004 um 05:14 Uhr
Try pre-rendering that area which is giving you grief. THEN try rendering the same area. I've found sometimes, even with the powerful machine I've got, Vegas gets antsy when trying to produce too much . . only a thought.

Grazie

Grazie

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