Hey everyone,
Long time no post. I guess thats because Ive been doing quite well with 9c and haven't had too many complaints really.
Lately though I've been seeing more and more people jumping on the Windows 7 bandwagon (and for mostly good reasons) and so of course it gets my curiosity going. And at the same time I have been creating more and more complex color grading "Looks" with Red Giant's Magic Bullet builder, which is causing some really unwanted memory issue when rendering my videos.
I know that 64bit is obviously the way to go to release the memory hounds and take care of the issue. However, Red Giant has pretty much said that they have no intention on updating MBL for us Vegas users that will/are on 64bit. Its stuck in 32. I rely heavily on this software. So I have three questions for you guys if you would be so kind to comment on:
1- We all know that Vista has up to this point matured into a much more mature OS. Not awesome by any stretch of the mind, but certainly better than day 1. Would going to Windows 7 32bit OS help at all with some memory management to where it would better handle things using Vegas 9c and MBL together? (i.e. maybe not crashing out so much because of RAM)
2- If 64bit is a MUST have, then what is the logical and somewhat reasonable work around for using MBL stuck on 32bit and yet rendering the complex files in 64 bit so it will go though cleanly with plenty of RAM?
3- Are there any other color grading software platforms out there that are as easy and powerful as MBL that work with Vegas 64bit? Trials available?
Thanks in advance for any help/insight.
-Brad
Long time no post. I guess thats because Ive been doing quite well with 9c and haven't had too many complaints really.
Lately though I've been seeing more and more people jumping on the Windows 7 bandwagon (and for mostly good reasons) and so of course it gets my curiosity going. And at the same time I have been creating more and more complex color grading "Looks" with Red Giant's Magic Bullet builder, which is causing some really unwanted memory issue when rendering my videos.
I know that 64bit is obviously the way to go to release the memory hounds and take care of the issue. However, Red Giant has pretty much said that they have no intention on updating MBL for us Vegas users that will/are on 64bit. Its stuck in 32. I rely heavily on this software. So I have three questions for you guys if you would be so kind to comment on:
1- We all know that Vista has up to this point matured into a much more mature OS. Not awesome by any stretch of the mind, but certainly better than day 1. Would going to Windows 7 32bit OS help at all with some memory management to where it would better handle things using Vegas 9c and MBL together? (i.e. maybe not crashing out so much because of RAM)
2- If 64bit is a MUST have, then what is the logical and somewhat reasonable work around for using MBL stuck on 32bit and yet rendering the complex files in 64 bit so it will go though cleanly with plenty of RAM?
3- Are there any other color grading software platforms out there that are as easy and powerful as MBL that work with Vegas 64bit? Trials available?
Thanks in advance for any help/insight.
-Brad