32 bit vs. 64 bit

Jessariah67 wrote on 11/2/2011, 2:29 PM
I tried searching this, so if there's something I've missed, a link to more info would be appreciated.

This lack of access to a lot of my plugins in 64 bit is starting make me crazy. What are the advantages to 64 bit Vegas vs. 32 bit? I'm starting to think I need to retreat and not have to keep sending audio clips to Sound Forge for time-consuming work-arounds...

Comments

Former user wrote on 11/2/2011, 2:38 PM
I will provide my 2 cents, but I am sure there are strong reasons to use 64 bit.

I am running a core 2 duo 3.0 Intel processor. I upped my memory to 4gig and loaded 64 bit windows and 64 bit vegas. In my use, I found the 64 bit Vegas to be a bit less stable than 32. With only 4gig of memory, I did not gain much advantage of memory use. My compute speeds did not change, which I didn't necesarily expect them to. After a couple of weeks, I went back to 32 bit. Now Vegas 11 is probably more geared to 64 bit, but I seem to to seeing more issues being reported with 64 bit, but maybe it is because more users have switched.

If I was doing massive paying jobs, I would definitely upgrade my computer and switch 64 bit so I could access the Adobe package as well as 64 bit vegas.

Currently I see nothing better in 64 than 32 for my uses. Again, I am sure other s will have strong reasons for 64.

Dave T2
rmack350 wrote on 11/2/2011, 3:21 PM
The advantage is that you get access to more RAM. That's it. It can mean the difference between completing a render or not on *some* projects.

If audio plugins are your only issue but you need the additional RAM to render video then you could do your audio work in 32-bit Vegas, render audios tracks, and use those in 64-bit vegas.

<edit>Even if you use 32-bit Vegas there's still an advantage to running it on 64-bit Windows because you can have more RAM free in general. That's helpful. And you could do the Large Address Aware hack that Blink described several years ago. That gives 32-bit Vegas a little more memory and is probably worthwhile if you're running win-64 and have RAM to spare.</edit>

Rob
dxdy wrote on 11/2/2011, 4:02 PM
I have been using 64 bit on Win 7 for about a year now. I originally had 6 GB of RAM in my machine (i7-950) and Vegas 64 rarely used over 3.5G.

I put another six GB in, total 12 GB, and now I see V11 around 5.5 G of RAM.

I can't really tell if it is faster or not. I have increased my RAM preview buffer as well.
Jessariah67 wrote on 11/2/2011, 9:25 PM
Thanks, guys. I think I'll give 32 a swing and see if there are any noticeable drawbacks. I don't do incredibly complex projects, and I don't mind some extra render time if it means having access to the plugins.

Can you open a 64 bit project in 32? Just wondering...
Steve Mann wrote on 11/3/2011, 4:19 PM
"means having access to the plugins."

Which plugns? Most Vegas Plug-Ins are compatible with 64-bit Vegas.

"
The "project" doesn't know whether you are sing a 32-bit or 64-bit program.

Jessariah67 wrote on 11/4/2011, 9:59 PM
Sony NR & Waves
amendegw wrote on 11/5/2011, 6:15 AM
"I'm starting to think I need to retreat and not have to keep sending audio clips to Sound Forge for time-consuming work-arounds..."It sounds as if you've rejected the following. I, frankly, don't find it that time consuming. Posting in here in case others stumble upon this thread.



...Jerry

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