360 degree spin

dvideo2 wrote on 8/11/2009, 7:58 AM
when i rotate a still picture 360 degrees, it's causing an unwanted glitch........for about 1 - 3 frames durring the spin, the whole image becomes highly pixelated to the point where the image is unrecognizable. Is anyone encountering this (version 9a)? Never had this happen with version 8......How can I resolve it?
thanks.....

Comments

xberk wrote on 8/11/2009, 8:13 AM
Discussed here

Paul B .. PCI Express Video Card: EVGA VCX 10G-P5-3885-KL GeForce RTX 3080 XC3 ULTRA ,,  Intel Core i9-11900K Desktop Processor ,,  MSI Z590-A PRO Desktop Motherboard LGA-1200 ,, 64GB (2X32GB) XPG GAMMIX D45 DDR4 3200MHz 288-Pin SDRAM PC4-25600 Memory .. Seasonic Power Supply SSR-1000FX Focus Plus 1000W ,, Arctic Liquid Freezer II – 360MM .. Fractal Design case ,, Samsung Solid State Drive MZ-V8P1T0B/AM 980 PRO 1TB PCI Express 4 NVMe M.2 ,, Wundiws 10 .. Vegas Pro 19 Edit

rs170a wrote on 8/11/2009, 8:15 AM
Beat me to it Paul :-)
Rotating JPEG & Zoom-In produces blur and Star Fx?.

Mike
Grazie wrote on 8/11/2009, 11:24 PM
I did this again, and am astounded at what is possible. It's as if we could ADD an Fx to Pan/Crop! Now THAT would be interesting. Kinda like syncing Fxs to positional without taking breathe? Hmmmm... I wonder if I have stumbled on something . . hmmm....?

Grazie
farss wrote on 8/11/2009, 11:47 PM
"Hmmmm... I wonder if I have stumbled on something . . hmmm....?"

What you be after are Expressions me thinks.
Very cool feature in AE. From what I can see of them doesn't really do anything that you cannot do with a lot of keyframing but as you say, you don't have to breathe to get it done.

Bob.