Vegas 4 still won't capture 4 channel audio? I guess I'll have to stick with Scenalyzer for now to capture those tapes. Pity, I'd LIKE to use the Vegas capture on ALL tapes instead of just the 2 channel ones.
No, very simple program, captures via firewire. One channel (you specify which) is captured to .avi with video, the remaining channel is captured to a wave file.
Sorry. I pushed for it, but it didn't get in this time around. Also, there was some question about why you'd want to put up with 12-bit 32 kHz audio. Not exactly professional grade, is it?
It works great for wedding videography when using the onboard mic to get ambient sound and the second stereo track for wireless mic for picking up the vows or speakers. When you are recording speaking, the quality sounds fine. We record 4 channels on one camera and two channels on the other one or two cameras.
Of course, another way to look at it is: It is part of the DV spec. If you are using DV, you need to support it.
Well, nice to know someone inside at least presented the issue. I use 4 channel the same way jetdv does, and I'd love to see it implimented in the future. I've been capturing stereo 2 from the headphone jack on the camera when capturing stereo 1 via firewire. I'll have to take a look at scenalizer.
While we're on the subject of shortcoming of this all but perfect app, why the resistence to still image sequence rendering? I know the script will do it, but it's so slow it's faster just to export to virtualdub.