60p mov file looks interlaced after rendering

zigip wrote on 7/15/2019, 7:49 PM

So i have a .mov file from Akaso v50 action cam. I read through the forums about some issues regarding vegas (15 pro here) and .mov.

1. the .mov is supposed to be 1920x1080 60p. vegas pro and a few other utilities confirm it

2. the movie plays fine with vlc and windows media

3. i import the file into vegas, and the preview looks ok (draft through best). I check properties; i pasted what i see below

4 I render the video into WMV (8M, 30P, and i see what appears to be reversed interlaced video, in both the vegas preview window, vlc and windows media player. while playing the file, i pause vlc or windows i can see what appears to be a main image and ghosted, slightly shifted image. the same effect is seen when I render with magix avv (internetHD @59.994)

5. I tried the ffmpeg and converted to a h.265. the source h265 files looks horrible on vlc (something wrong). importing into vegas, preview looks good. when i render to magix_internethd, i can see the ghosting in the preview window and in the resulting .wmv file.

6. as a test, i uploaded the rendered file in #5 to youtube, and the playback of that also shows the ghosting.

link to folder with the files mentioned is here

https://1drv.ms/f/s!Atqz3rqDKUgFhdpHNzWPHmYCvJqryA

 

Any help appreciated!!!!

 

TYVM in advance

 

info from vegas re the original .mov file:

Streams
  Video: 00:00:45.250, 60.000 fps progressive, 1920x1080x32, AVC
  Audio: 00:00:45.247, 48,000 Hz, Stereo, AAC

Plug-In
  Name: so4compoundplug.dll
  Folder: P:\000_rebirth\FileIO Plug-Ins\so4compoundplug
  Format: AVC
  Version: Version 1.0 (Build 8532)
  Company: MAGIX Computer Products Intl. Co.

Comments

zigip wrote on 7/15/2019, 8:40 PM

btw tried importing into pinnacle and exported as mpeg2; no interlacing on vlc. tried exporting vegas as mpeg2, and got interlacing.

looking at my vegas settings.

project:

custom template (1920x1080, 60.00 fps)

field order none (progresive scan)

frame rate: 60.000

deinterlace method: none

other values are typical

 

fr0sty wrote on 7/15/2019, 8:52 PM

You probably want to avoid WMV, it is becoming compatible with fewer and fewer devices. AVC or HEVC are your best bets. As for the strobing, try to disable resample on your media/project settings and see if that helps. I had issues with this when editing video from Blackmagic's first Cinema camera.

Pausing the video, it isn't interlaced, but doubled, which leads me to think Vegas is trying to resample the frame rate when it doesn't need to, creating the ghosting effect.

Last changed by fr0sty on 7/15/2019, 8:54 PM, changed a total of 2 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

Former user wrote on 7/15/2019, 8:54 PM

The first question would be is your source truly 60fps or is it 59.994? If it is 60fps, then render to 60fps. That will probably fix the problem.

zigip wrote on 7/15/2019, 9:07 PM

frosty...the sampling thing made a big difference..wow! trying to nail down the fps now.

Dot...i believe its truly 60 fps. But i can't find an off-the shelf 60fps render-as in vegas pro 15

Any suggestions on the render format for true 60 fps?

 

btw my end-game is to upload to youtube and it seems to take wmv fine

Former user wrote on 7/15/2019, 9:09 PM

Just change the framerate of the template you are using to 60fps.

 

zigip wrote on 7/15/2019, 9:22 PM

i dont have the option; that seems to be covered in another thread (supposedly fixed in an uppcoming release).

i tried the magix avc/aac mp4, internet hd 100p 59.94 fps (amd vce) and i don't have an option to change the fps to 60

fr0sty wrote on 7/15/2019, 9:27 PM

yes, but WMV encodes slower than AVC and HEVC and the end result isn't as high quality. You can get GPU acceleration when encoding to the latter 2 formats, which in my case results in 4K renders in at or very near real time even with extensive color grading and LUTs applied.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

fr0sty wrote on 7/15/2019, 9:30 PM

As for the framerate, in the mean time, you can use HAppy Otter Scripts' Render + to do the rendering. Go download it from www.tools4vegas.com, it's currently free while it is in beta for the next couple months. It uses ffmpeg to render, which results in faster and higher quality renders than the Magix AVC/HEVC setup, and likely will allow you to encode at a true 60fps.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

zigip wrote on 7/15/2019, 9:41 PM

so i started to download that yesterday, and it got to the point of creating a system restore point and looked like it was doing some major surgery on vegas/system.

but maybe i'll give it a shot. any more details on recommended render template using happy otter?

 

EricLNZ wrote on 7/15/2019, 9:52 PM

i dont have the option; that seems to be covered in another thread (supposedly fixed in an uppcoming release).

i tried the magix avc/aac mp4, internet hd 100p 59.94 fps (amd vce) and i don't have an option to change the fps to 60

Maybe I'm missing something here but cannot you type in 60.000 into the framerate. A few extra noughts get added! but it works for me. I'm using VMS not Pro but the templates appear the same.

zigip wrote on 7/15/2019, 9:59 PM

um...uh...yeah..i knew that would work. I just wanted to see if you knew! lol

Eric..ty!

So i read that this 60 was not an option so i tried the pull down (limited values); i did not try typing in. I'll try rendering both ways. I guess the 59.94 rate one shoudl be .1% longer (1 extra 16ms frame in a 16 second video!)