A Budget Camera for HDR10 in VEGAS20

Yelandkeil wrote on 1/25/2023, 11:55 PM

Part-I

I hate videos go jerky and shaky, in the tainted Rec709 color banding; and crowds of homo sapiens still passionately teach you how "cinematic" phenotype dedicated with that space and so forth and so on. 
I love 4k60p HDR10, real and really amazing. 

My PC is abundant for watching and editing this kind stuff; but I need something for shooting stuff - I know it's expensive if all my wish fulfilled, very expensive. 
I'm not abundant of money. 

Seeing the "goPro-ProtuneFlat" IDT-profile in VEGAS' ACESpace, I spent about 200Euro on eBay and got an old Hero 5 Black + Accessoires. 
Here my 1st attestation. 

YTube name: Everywhere Stadtgarten

Or

With proper equipment you should not only see the HDR version, but also hear 5.1 surround sound.
Else you get the normal SDR.

 

Camera Settings 
German winter is gloomy. I currently give my Hero - after some study with personal favor and flavor - the following parameters: 

  • -Capture=2.7k60p, Linear 
  • -WB=5500K 
  • -ISO=400 
  • -Shutter=Auto 
  • -EV-Compensation=-1.0
  • -Sharp=Low 
  • -Stabilization=On (sometimes not working for no reason) 
  • -Auto-lowlight=On 

It's worth well the investment, image quality not so grainy as I feared and, the flat color quite encouraging. 
The only problem keeps behind the NTSC60p which will occasionally make light flicker on route display panels etc. 
Don't tell me switching into PAL, that sloppy 50p is more insufferable. 


Timeline Format
My permanent project for cutting: 

Work Sessions 

  • -Make up a story and write it down; 
  • -Cut stuff and arrange events; 
  • -Create story; 
  • -Soundforge pro and ACID pro for Narration/BGM; 
  • -All source into VEGAS and finally, HDR10 c-grading. 

 

Last changed by Yelandkeil

-- Hard&Software for 5.1RealHDR10 --

ASUS TUF Gaming B550plus BIOS3202: 
*Thermaltake TOUGHPOWER GF1 850W 
*ADATA XPG GAMMIX S11PRO; 512GB/sys, 2TB/data 
*G.SKILL F4-3200C16Q-64GFX 
*AMD Ryzen9 5950x + LiquidFreezer II-240 
*XFX Speedster-MERC319-RX6900XT <-AdrenalinEdition 24.12.1
Windows11Pro: 24H2-26100.3915; Direct3D: 9.17.11.0272

Samsung 2xLU28R55 HDR10 (300CD/m², 1499Nits/peak) ->2xDPort
ROCCAT Kave 5.1Headset/Mic ->Analog (AAFOptimusPack 6.0.9403.1)
LG DSP7 Surround 5.1Soundbar ->TOSLINK

DC-GH6/H-FS12060E_HLG4k120p: WB=manual, Shutter=125, ISO=auto/manual
HERO5_ProtuneFlat2.7k60pLinear: WB=4800K, Shutter=auto, ISO=800

VEGASPro22 + XMediaRecode/Handbrake + DVDArchi7 
AcidPro10 + SoundForgePro14.0.065 + SpectraLayersPro7 
K-LitecodecPack17.8.0 (MPC Video Renderer for HDR10-Videoplayback on PC) 

Comments

Yelandkeil wrote on 1/25/2023, 11:55 PM


Part-II

My Protune-Flat footage has a very strange range, so I must 

1, expand its Log.Exposure to 0.470


2, move in RL-Offset the slider to 0.033

 

In ColorWheel-Panel
For camera charactiscs, I set Gamma R=1.000, G=0.994, B=1.043 as my ground color tune. 
Lowlight black: Lift slider
Shadow: Gamma slider
Highlight/Peak: Gain slider for vivid event, HSLumi slider for dull event; No peak exiting 929.00
MaxCLL.


Color tune/temperature design/adjustment only in Gainwheel, and that's enough. 


 

Thanks everybody - questions welcome; no debate plz. 
Congratulations VP20 newest version release! 
Frohes Neues Jahr! 
新年发财!

Last changed by Yelandkeil on 4/19/2023, 6:31 AM, changed a total of 5 times.

-- Hard&Software for 5.1RealHDR10 --

ASUS TUF Gaming B550plus BIOS3202: 
*Thermaltake TOUGHPOWER GF1 850W 
*ADATA XPG GAMMIX S11PRO; 512GB/sys, 2TB/data 
*G.SKILL F4-3200C16Q-64GFX 
*AMD Ryzen9 5950x + LiquidFreezer II-240 
*XFX Speedster-MERC319-RX6900XT <-AdrenalinEdition 24.12.1
Windows11Pro: 24H2-26100.3915; Direct3D: 9.17.11.0272

Samsung 2xLU28R55 HDR10 (300CD/m², 1499Nits/peak) ->2xDPort
ROCCAT Kave 5.1Headset/Mic ->Analog (AAFOptimusPack 6.0.9403.1)
LG DSP7 Surround 5.1Soundbar ->TOSLINK

DC-GH6/H-FS12060E_HLG4k120p: WB=manual, Shutter=125, ISO=auto/manual
HERO5_ProtuneFlat2.7k60pLinear: WB=4800K, Shutter=auto, ISO=800

VEGASPro22 + XMediaRecode/Handbrake + DVDArchi7 
AcidPro10 + SoundForgePro14.0.065 + SpectraLayersPro7 
K-LitecodecPack17.8.0 (MPC Video Renderer for HDR10-Videoplayback on PC) 

fr0sty wrote on 1/26/2023, 12:19 AM

For the flickering LED signs, adjust your shutter speed, not your frame rate. That will smooth out the flicker while letting you keep 60fps.

Yelandkeil wrote on 1/26/2023, 12:41 AM

Hm, it's an action camera, shutter 1/60,120,240...then EV-compensation away.

Last changed by Yelandkeil on 1/26/2023, 12:53 AM, changed a total of 1 times.

-- Hard&Software for 5.1RealHDR10 --

ASUS TUF Gaming B550plus BIOS3202: 
*Thermaltake TOUGHPOWER GF1 850W 
*ADATA XPG GAMMIX S11PRO; 512GB/sys, 2TB/data 
*G.SKILL F4-3200C16Q-64GFX 
*AMD Ryzen9 5950x + LiquidFreezer II-240 
*XFX Speedster-MERC319-RX6900XT <-AdrenalinEdition 24.12.1
Windows11Pro: 24H2-26100.3915; Direct3D: 9.17.11.0272

Samsung 2xLU28R55 HDR10 (300CD/m², 1499Nits/peak) ->2xDPort
ROCCAT Kave 5.1Headset/Mic ->Analog (AAFOptimusPack 6.0.9403.1)
LG DSP7 Surround 5.1Soundbar ->TOSLINK

DC-GH6/H-FS12060E_HLG4k120p: WB=manual, Shutter=125, ISO=auto/manual
HERO5_ProtuneFlat2.7k60pLinear: WB=4800K, Shutter=auto, ISO=800

VEGASPro22 + XMediaRecode/Handbrake + DVDArchi7 
AcidPro10 + SoundForgePro14.0.065 + SpectraLayersPro7 
K-LitecodecPack17.8.0 (MPC Video Renderer for HDR10-Videoplayback on PC) 

fr0sty wrote on 1/26/2023, 1:23 AM

Ah, I see.. that does make it difficult, especially if you are shooting 60fps in a country with 50hz alternating current electricity, I'm sure you get a lot of flicker in lights and LED screens.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

Yelandkeil wrote on 4/19/2023, 6:36 AM

A three days planned work cost me more than two months.

Hope you enjoy it.

-- Hard&Software for 5.1RealHDR10 --

ASUS TUF Gaming B550plus BIOS3202: 
*Thermaltake TOUGHPOWER GF1 850W 
*ADATA XPG GAMMIX S11PRO; 512GB/sys, 2TB/data 
*G.SKILL F4-3200C16Q-64GFX 
*AMD Ryzen9 5950x + LiquidFreezer II-240 
*XFX Speedster-MERC319-RX6900XT <-AdrenalinEdition 24.12.1
Windows11Pro: 24H2-26100.3915; Direct3D: 9.17.11.0272

Samsung 2xLU28R55 HDR10 (300CD/m², 1499Nits/peak) ->2xDPort
ROCCAT Kave 5.1Headset/Mic ->Analog (AAFOptimusPack 6.0.9403.1)
LG DSP7 Surround 5.1Soundbar ->TOSLINK

DC-GH6/H-FS12060E_HLG4k120p: WB=manual, Shutter=125, ISO=auto/manual
HERO5_ProtuneFlat2.7k60pLinear: WB=4800K, Shutter=auto, ISO=800

VEGASPro22 + XMediaRecode/Handbrake + DVDArchi7 
AcidPro10 + SoundForgePro14.0.065 + SpectraLayersPro7 
K-LitecodecPack17.8.0 (MPC Video Renderer for HDR10-Videoplayback on PC) 

3POINT wrote on 4/19/2023, 8:08 AM

@Yelandkeil What's wrong with 50fps and why do you set project resolution to 4k when your footage is only 2k7?

Yelandkeil wrote on 4/19/2023, 11:19 AM

Nothing wrong.
A TV-Station man should obey that predetermined system, not me.
My monitor is 60Hz, the 60fps deals every kind material well; the 50fps not so - you can try 60p footage into 50p project and see.

I collect footage coming from different source and format, one of it is 2.7k.
Isn't up-scaling the strong forte of VEGAS?

 

-- Hard&Software for 5.1RealHDR10 --

ASUS TUF Gaming B550plus BIOS3202: 
*Thermaltake TOUGHPOWER GF1 850W 
*ADATA XPG GAMMIX S11PRO; 512GB/sys, 2TB/data 
*G.SKILL F4-3200C16Q-64GFX 
*AMD Ryzen9 5950x + LiquidFreezer II-240 
*XFX Speedster-MERC319-RX6900XT <-AdrenalinEdition 24.12.1
Windows11Pro: 24H2-26100.3915; Direct3D: 9.17.11.0272

Samsung 2xLU28R55 HDR10 (300CD/m², 1499Nits/peak) ->2xDPort
ROCCAT Kave 5.1Headset/Mic ->Analog (AAFOptimusPack 6.0.9403.1)
LG DSP7 Surround 5.1Soundbar ->TOSLINK

DC-GH6/H-FS12060E_HLG4k120p: WB=manual, Shutter=125, ISO=auto/manual
HERO5_ProtuneFlat2.7k60pLinear: WB=4800K, Shutter=auto, ISO=800

VEGASPro22 + XMediaRecode/Handbrake + DVDArchi7 
AcidPro10 + SoundForgePro14.0.065 + SpectraLayersPro7 
K-LitecodecPack17.8.0 (MPC Video Renderer for HDR10-Videoplayback on PC)