A Day in the Life of VP11/10 . . . .

Grazie wrote on 1/11/2012, 12:48 PM
Deciding to assemble "away" from VP11, I start with what items are residing in VP11 and render out to HD.

So I start at;-

VP11-32bit - 7:00am

VP11-64bit - 8:55am

Then into assembling:-

VP 10-32 - 10:14am

Five saved versions to try and get around the instabilities. No real stability at all.

I finally got to MPEG2:-

VP10 - 16:34

That's like from 10am to 4:30pm!!!

And now have a DVD at 5:00pm

That's all day trying to get to DVD with 4 sections equating to 45 mins runtime.

This is not good. Never had this with VP9, or before.

I just hope that whatever is messing with VP11/10 ain't into VP9 too.

At one point today I had render out to MXF in VP10 98% !! At this point I decided to do a "Batch Render of Regions", just to ascertain just where maybe the flaw was. Also, at least, to have "finished renders" to then further assemble and render to MPEG2 for my DVD. That worked . . seeesh...

Not a good day.

G

Comments

drmathprog wrote on 1/11/2012, 1:45 PM
I don't sense much optimism about V11 here; I'm certainly having no success with it.

I wish Sony would chime in with some encouraging words about making it all, or at least some of, the errors right.
farss wrote on 1/11/2012, 3:53 PM
No Vegas problem here, V9.0e continues to get paying jobs done.
Shoot, send client DVD with burnt in TC, client sends back .xls EDL.
Use Office to Save As PDF and then have that open in a window on edit system.
Mark out regions client wants as clips, name regions to match clients titles.
Open Peachrock's Multirenderer and let it run. Burn WMV files to CD and snail mail to client.
Actually a bit more involved than that, the footage was from my first ever effort at shooting vox pops and in a public place and of a rather confronting topic, street walkers. Audio needed a little work but a soft noise gate and a limiter fixed it, a bit of CC because the WB was shifting as we moved locations quickly to ambush the public.

Aside from my good fortune with having stuck with V9 I do find it alarming when I read Grazie having so much grief with Vegas, I think this is the first negative post from Grahame regarding Vegas. I also see Jay Gladwell has packed his bags and is enjoying the good life elsewhere. If that isn't enough to make SCS realise something is seriously wrong at the helm of the good ship Vegas there's no point me wasting my time saying more.

Oh darn, I have to say something :(
Thinking about what I managed to do fairly painlessly in V9 I just realised how many steps it took and how difficult it was when it shouldn't have been.

I shot with an EX1, Sony's software should just work with a Sony camera but it doesn't.

So convert to MXF. drop files onto T/L, render out as mpeg-2 for DVD and fix Vegas's levels problem.
Master DVD, snail mail that to client.
Wrange problem with getting clients creating a frame accurate EDL by watching a DVD.
Yet again wrangle Vegas's levels problems, do all the other stuff and finally deliver the files by snail mail to client and wait for the inevitable minor changes.
In total this process has taken over 1 week.

It should only take 24 hours.
SCS's competition has long had a cloud based solution to make this ever so basic editor's task simple. No wrangling levels, no need to send stuff by snail mail, no second guessing dodgy client notes. All this from a company who isn't even a serious player in the video world.

What has SCS done with the money I've donated to them over the past couple of years. They've made signifcant changes to the GUI, changed around the way things work to the extent that I have to stop and think hard about what the heck I'm doing. In V11 they've even "broken" Generated Media for some undisclosed reason.

So here I find one company that has spent my money to listen to what editors want and worked to give it to them. The other has ignored what editors want and given them what they don't want. Not too hard to predict who will prosper and who will fall by the wayside.

Bob.
ritsmer wrote on 1/11/2012, 3:57 PM
** deleted by the user **

drmathprog wrote on 1/11/2012, 4:03 PM
I'm just a hobbyist, so nothing is really at stake for me. I wanted to give my kids a DVD of some of our family gatherings videos, but couldn't get V11 to work. Also hoped to finish a DVD gift for my father's birthday in February, but that isn't going to happen either. As a licensee since V1 (the audio version) i find it very sad to see where things have come.
larry-peter wrote on 1/11/2012, 4:10 PM
@grazie,
I hope you don't find any problems with 9. I have, but it took a while to figure it out.
A recent post was asking about problems in rendering alpha channels in 11. I tried here and found that only uncompressed avi, uncompressed QT and QT Animation would now do it. DNxHD delivered a solid white alpha channel. and Matrox MPEG2 i-frame + Alpha would not even render. So went back to 10. Same result. Went back to 9. This time the Matrox codec would render, but still with a solid alpha channel. Only the uncompressed codecs and Animation would render a correct alpha channel.
This did not happen until 11/511 was installed.

Also, ever since 11 was installed, I can only render Sony AVC from V11. In 10 and 9, only the preset templates will render. If I make any change to the templates, I get the message "An error occurred while trying to open a codec."

So far, 11 has been performing fine for me as far as editing without crashes. Finished a 20 minute 1080p project and rendered yesterday without a problem. But the more it breaks my previous versions the more worried I am that I am going to be bitten bad. It's been a long time since I edited in fear. Don't know how long I can take it either.
winrockpost wrote on 1/11/2012, 7:28 PM
Well Grazie, what ya going to do ? been asking myself that for quite a while,, got avid media composer , got premiere , still not smiling...... damn
ushere wrote on 1/11/2012, 11:36 PM
@ winrock - edius?

@ bob - give me back my callaway - punch in edl, master out other end......

@grazie - this ISN'T what was promised on the box!
ChristoC wrote on 1/12/2012, 12:21 AM

where's Ralph Nader when you need him?
Grazie wrote on 1/12/2012, 4:26 AM
Ok.... Maybe I've tumbled/bumbled/stumbled into a solution. It's in my Swallow thread.

Thanks guys

G

johnmeyer wrote on 1/12/2012, 8:06 AM
I really don't understand why people are using these unstable new versions for actual editing. I do use V10 for rendering to MP4, and also for its Elastique, but I do that when the project is finished.

To give you some idea of how amazingly stable V7 & V8 are, I just finished editing 8,000 feet (that's a mile and a half) of 8mm film. It was over 16 hours, rough cut, and used the MainConcept DV codec, so it was not a native codec. I put all 16 hours of footage on the timeline because I wanted to rearrange all the footage.

Because there were "flash frames" at every camera start/stop, I wrote an AVISynth script that detected these and I used a Vegas script to cut the events at these points. I then edited out these flash frames. I also had thousands of "jumps" where the camera malfunctioned. I wrote another script that replaced each jump with a duplicate of the previous frame, and then used an AVISynth script which automatically detected duplicate frames and created a synthesized frame, using MVTools. The result was almost perfect!

The point of this post, however, is to point out that at one point I had 15+ hours of footage on the timeline, and over 14,000 events (yes, that's not a typo).

I had no crashes until I went over 10,000 events, and then I simply got a warning that the undo buffer was getting unhappy. I quit and restarted Vegas, and reloaded the project (which only took eight seconds to re-load).

In the end, to sort all the events, I created 20+ tracks, each one representing a different "subject" and grouped and then dragged events to each timeline. I put these events in chronological order and then used another script to eliminate all the gaps between the events.

Folks, if you are using software that crashes, you can't do things like this. Do yourself a favor, and don't edit using these buggy tools. V7 & V8 work great, I can do HDV and AVCHD in V8, and with a couple of tweaks, the timeline performance is fine, even in my ancient 8-year-old computer.
Chienworks wrote on 1/12/2012, 9:09 AM
Thanks John. Yep, i agree. If the new drill/saw/hammer/nle isn't quite doing the job and the old one is still there on the shelf, why aren't you using the old one? I'm only using version 9 now because i never got 10 running and didn't even bother trying 11.

The very sad part of Sony's marketing is that there's no good way to obtain an older version license after a newer version comes out. Those who don't have an old stable version are stuck with only the newest one to be had. I'll bet versions 8, 9, and 10 would still be selling like hotcakes if they were available.

Heck, i bought a couple more legal copies of Windows XP Pro over the previous year. I may pick up some more of Microsoft Office 97 too, since that was the last version that had more substance than fluff, and also the last version that ran faster than i type, even on old P4 PCs.
Grazie wrote on 1/12/2012, 10:46 AM
John, with every new version of Vegas I see new, exciting and creative ways of expressing ideas. That's why. That's what having an arts background does for one: I get attracted by the bright lights. I remember once upon a time when I gazed into the future, and dreamt of a Grazie-Proof stabilising script..... and over the horizon came a Knight from the West.....

Kelso I've tools for the job and you'd have to mug me to wrangle them from my grip. A carpender's plane is a thing of beauty.

G
Chienworks wrote on 1/12/2012, 11:36 AM
Grazie, exactly what i'm saying. If you buy a new plane and despite all it's new fancy features, it just doesn't work, wouldn't you then go back to using your old one that did work?

If you'd do that with your plane, why not with your NLE?
Grazie wrote on 1/12/2012, 12:31 PM
No argument. You win.

G

johnmeyer wrote on 1/12/2012, 12:51 PM
If there were actually some real features in V10 & V11, then I could agree with the "glitter" comment. However, Elastique was about the only thing in V10 that did anything for me.

As for V11, here are the only features (IMHO) that "matter"

GPU acceleration
New titler

I'm sorry, but the Star Wipe transition and Radial Pixelate fX don't count for much in my book, and many of the new "features," such as the stabilization "improvements" and the various UI changes all appear to have been, at best, a sideways step, and more likely an actual step backwards. There were a few nice little bits of trim, such as the integrated YouTube upload and the progressive download option for MP4, but again, those are tough to categorize as glitter or "run out and buy it the day it goes on the shelf" sort of features.

I just read the entire V11 "new features" list, and all the other things amount to nothing. Certainly no glitter.

I then looked at the V10 release notes, and here are the only "real" features:

3D editing (a feature for something that no one is going to buy ... EVER)
Better support for for closed captions:
Elastique

That was about it. They did add image stabilization and multi-cam editing, but the V10 solution for multi-cam was a step backwards from Excalibur, and the Mercalli plug-in was totally useless (WAY too much zoom) compared to the purchased Mercalli product (which I own and use). Again, I just looked at the entire feature list before I wrote the above.

Interestingly, one of the most important features that WAS added in V10 was Elastique, and it doesn't get mentioned at all in their release notes:

Vegas 10d Release Notes

Vegas 11 Release Notes




i am erikd wrote on 1/12/2012, 1:26 PM
Actually, Elastique was added for V9 first. I use it all the time as V9 is the workhorse that gets it done for me. The big addition in V10 that I wish I could take advantage of is the audio fx option on each event. Much better than having to dedicate an entire track for audio fx.

Also, something that I would like to experiment with in V10 is track grouping but I'll wait for release 10f. Still waiting....
farss wrote on 1/12/2012, 2:02 PM
"Interestingly, one of the most important features that WAS added in V10 was Elastique, and it doesn't get mentioned at all in their release notes"

It was added in v9 however you forgot about the addition of OFX support,
Perhaps of itself no big deal however using that we can now run the YADIF de-interlacer in Vegas.
Now if some kind codesmith were to port the low pass filter I'd be one happy chappy.
So now I edit in V9 and when done bounce the project to V10 so I can use a decent de-interlacer. Still one has to ponder why it's taken 10 years to get an acceptable de-interlacer in Vegas and why it took someone other than SCS to port open source code. No doubt a considerable number of Vegas users are unaware that YADIF is available.

Bob.
Grazie wrote on 1/12/2012, 2:08 PM
Oh yeah OFX. That's a goodie. All these 3rd party busy programmers.

G

ritsmer wrote on 1/12/2012, 3:25 PM
In 10 we got the significantly optimized h.264 Sony AVC decoder which made real time preview of full HD media possible on many machines - and consequently also made rendering of such media much faster.
rhythmlake wrote on 1/12/2012, 4:11 PM

Since I do a lot of keying, the ability of V10 to handle the Boris Continuum package was a major plus. The Light Wrap, Matte Choker & Color Match plug-ins have become invaluable to me. However, after installing 11, and experiencing a crash every few minutes, I decided to abort and go back to 10 (which wasn't 100% stable, but worked most of the time).

However, V10 was now crashing much more frequently, especially when using any of the NewBlueFX or BCC plug-ins. V9 was still okay, but is not compatible with the Boris plug.

Yesterday I went through the entire Sony nuke process at https://www.custcenter.com/app/answers/detail/a_id/4535/session/L2F2LzEvdGltZS8xMzI2MjI2MzY3L3NpZC96RVRNc1BOaw%3D%3D and reinstalled V10. Still crashes more than it ever did. Re-installed V9 and it works.

Given what I have read about dual monitors on 1 card, which I use, I guess my only other hope is to find an identical video card to my current 9800GT, which nvidia just stopped making, and get each monitor on a separate card. That has helped with a lot of crashes, apparently.

And/or, I suppose now I will edit mostly in V9, do some intermittent keying in V10 and export they key into 9.

Yuk. Slow. Help.
Chienworks wrote on 1/12/2012, 4:39 PM
I've never had the slightest problem running two monitors on the same card. Then again, i'm an ATI users.
ushere wrote on 1/12/2012, 4:50 PM
I've never had the slightest problem running two monitors on the same card. Then again, i'm an nvidia user ;-)
ritsmer wrote on 1/13/2012, 3:02 AM
+1 for 2 monitors on Nvidia GTS450.