Hi
After having waited a little over 9 hours on a render, I discover a few small issues, a cross fade that didn't quite work out, and a typo.
I never used it, but from what I understand it, the Network render renders the entire video in segments and then stitch them together at the end.
Why not expand on that idea, and leave the segments and allow the editor to re-render just the parts that need it, of instance in situations like the one I described above?
The caveat's would of course be to make the rendering able to extend or shorten a segment. Keeping track of this will not be easy.
There should be some added benefits from this kind of rendering:
If Vegas crashes part way through, it should be able to continue from where it left off.
It should also allow the editor to review the output even before it is fully rendered.
Any thoughts?
If this already exists in Vegas, do tell :)
Best Regards
A.Grandt
After having waited a little over 9 hours on a render, I discover a few small issues, a cross fade that didn't quite work out, and a typo.
I never used it, but from what I understand it, the Network render renders the entire video in segments and then stitch them together at the end.
Why not expand on that idea, and leave the segments and allow the editor to re-render just the parts that need it, of instance in situations like the one I described above?
The caveat's would of course be to make the rendering able to extend or shorten a segment. Keeping track of this will not be easy.
There should be some added benefits from this kind of rendering:
If Vegas crashes part way through, it should be able to continue from where it left off.
It should also allow the editor to review the output even before it is fully rendered.
Any thoughts?
If this already exists in Vegas, do tell :)
Best Regards
A.Grandt