I don't expect an answer on this one, but it's worth a shot:
When importing MPEG's in the project space, Vegas defaults to the MCMPEG decoder. This would be fine if an old dead project of mine that I'm resurrecting wasn't using MPEG's with elementary streams, as the MCMPEG decoder won't read such files. Consequently, almost half the project can't be played backed. Now, these files can be played in Windows Media Player, as it uses the standard Ligos MPEG decoder (which can read elementary streams). Here's my question: How can I tell Vegas to use the Ligos decoder when importing MPEG's with elementary streams? (I'd like not to have to convert 40 different MPEG's so the MC decoder can read them) Furthermore, how can I tell Windows to use the MCMPEG decoder when playing back MPEG files outside Vegas? Is this even possible? I have a nagging feeling I need to route around in the ActiveX/COM keys and subkeys in my registry, but I don't know where. Can anyone help?
Thanks,
Nick LaMartina
When importing MPEG's in the project space, Vegas defaults to the MCMPEG decoder. This would be fine if an old dead project of mine that I'm resurrecting wasn't using MPEG's with elementary streams, as the MCMPEG decoder won't read such files. Consequently, almost half the project can't be played backed. Now, these files can be played in Windows Media Player, as it uses the standard Ligos MPEG decoder (which can read elementary streams). Here's my question: How can I tell Vegas to use the Ligos decoder when importing MPEG's with elementary streams? (I'd like not to have to convert 40 different MPEG's so the MC decoder can read them) Furthermore, how can I tell Windows to use the MCMPEG decoder when playing back MPEG files outside Vegas? Is this even possible? I have a nagging feeling I need to route around in the ActiveX/COM keys and subkeys in my registry, but I don't know where. Can anyone help?
Thanks,
Nick LaMartina