Adding stereo audio files can massively slow down Vegas

Mindmatter wrote on 9/20/2025, 3:01 PM

I've noticed this with older versions as well and again today. The more music stereo files I add, the more Vegas seems to choke and seriously slow down. In this project, simply moving an event now suddenly takes a second before Vegas reacts and actually moves it.

AMD Ryzen 9 5900X, 12x 3.7 GHz
32 GB DDR4-3200 MHz (2x16GB), Dual-Channel
NVIDIA GeForce RTX 3070, 8GB GDDR6, HDMI, DP, studio drivers
ASUS PRIME B550M-K, AMD B550, AM4, mATX
7.1 (8-chanel) Surround-Sound, Digital Audio, onboard
Samsung 970 EVO Plus 250GB, NVMe M.2 PCIe x4 SSD
be quiet! System Power 9 700W CM, 80+ Bronze, modular
2x WD red 6TB
2x Samsung 2TB SSD

Comments

Steve_Rhoden wrote on 9/20/2025, 11:11 PM

Just wondering if you had tried changing the Audio device type under the Audio device tab in Preferences, Or try tweaking the buffering, to see if things behaved better for you... Personally iv'e never experienced any such audio issues.

Mindmatter wrote on 9/21/2025, 11:25 AM

It doesn't make any difference which device I choose. V23 is behaving very inconsistanty. The crippling non-reactivity in any form of edit or dragging events was suddenly gone after a day of work. Then some audio files that were used several times in the project were suddenly read and displayed with different volumes / wave forms, one was much louder than the others, with absolutely no change to either volume curves or fades. I also have the impression that rthe level meters and output sometimes make no sense. They sometimes are in the red, then I stop and play that part again and they are normal ( under 0db) again.

I also read in other threads that I'm far from the only one who had export crashes. Guess we'll have to see how problematic V23 turns out to be with this first version.

AMD Ryzen 9 5900X, 12x 3.7 GHz
32 GB DDR4-3200 MHz (2x16GB), Dual-Channel
NVIDIA GeForce RTX 3070, 8GB GDDR6, HDMI, DP, studio drivers
ASUS PRIME B550M-K, AMD B550, AM4, mATX
7.1 (8-chanel) Surround-Sound, Digital Audio, onboard
Samsung 970 EVO Plus 250GB, NVMe M.2 PCIe x4 SSD
be quiet! System Power 9 700W CM, 80+ Bronze, modular
2x WD red 6TB
2x Samsung 2TB SSD

RogerS wrote on 9/21/2025, 7:49 PM

Could you share details on the audio type? If we had any way to replicate the issues you report it would be way faster to get them fixed. Help us help you please.

lukizap wrote on 9/22/2025, 1:03 AM

I agree with my colleague Mindmatter. I've raised this issue many times, first with version 21, 22, and now with version 23. It's very difficult to work on long projects. I bought version 23 because, as Vegas claimed, it used new engines and I thought it had eliminated this problem. Disappointment again.

RogerS wrote on 9/22/2025, 1:35 AM

@lukizapΒ Can you share steps to replicate this issue with stereo audio files? Or link to your past post if you did it there?

lukizap wrote on 9/22/2025, 1:45 AM

As my colleague wrote, with a large number of files in a project, Vegas starts to slow down. Moving a track on the timeline doesn't work smoothly; sometimes it takes up to a second, or longer, than it responds. In my posts, I wrote about Vegas logging in during large projects. Today, I know, and my colleague confirmed, that it's caused by audio tracks, among other things. When I move just the video track, it's fine, but the audio lags. It also lags when working with reports from the color grading panel.

RogerS wrote on 9/22/2025, 2:15 AM

@lukizap Could you share an entire project then for testing? This thread is about audio in particular, not CGP or video tracks.

You both have AMD CPUs which could be a common factor.

lukizap wrote on 9/22/2025, 2:24 AM

Am I to understand that Vegas does not support AMD processors?

RogerS wrote on 9/22/2025, 2:27 AM

Certainly not. But Gid and others are reporting slowdowns with AMD when rendering so it's a guess.

What we don't have is a project, media or steps to clearly figure out what's going on and why. At first it seemed like an issue Mindmatter had with Boris. And then mainly media. And now stereo audio specifically.

lukizap wrote on 9/22/2025, 2:44 AM

and color grading

RogerS wrote on 9/22/2025, 3:20 AM

Did Mindmatter also bring up color grading? It should be easier to isolate than some of the others.

Otherwise if it's just "in this very complex project something is slowing it down" at least making a section of the project and associated media available to developers could help.

Mindmatter wrote on 9/23/2025, 3:42 AM

@RogerS thanks for trying to help.

I can't confirm the color grading issue, but I've noticed in the past that long, complex projects can really make Vegas choke. It's gradual, but becomes noticeable explixctely when adding stereo audio files for some reason.

I don't think I can shere this project, it's hundreds of GB with 10bit XAVCI, DJI .mov files, Fx and LUTs

Any my aplogies for the audio file showing up differently on the timeline issue, one of the copies had the normalize button on, it was too small to see that.

AMD Ryzen 9 5900X, 12x 3.7 GHz
32 GB DDR4-3200 MHz (2x16GB), Dual-Channel
NVIDIA GeForce RTX 3070, 8GB GDDR6, HDMI, DP, studio drivers
ASUS PRIME B550M-K, AMD B550, AM4, mATX
7.1 (8-chanel) Surround-Sound, Digital Audio, onboard
Samsung 970 EVO Plus 250GB, NVMe M.2 PCIe x4 SSD
be quiet! System Power 9 700W CM, 80+ Bronze, modular
2x WD red 6TB
2x Samsung 2TB SSD

RogerS wrote on 9/23/2025, 3:49 AM

Does a portion of the project exhibit issues (cut and paste a selection into a new window of VEGAS?) While the reports are concerning we don't have anything to meaningfully test beyond seeing if it pops up in other projects one of us is working on.

Reyfox wrote on 9/25/2025, 6:29 AM

When users state "long projects" that doesn't give any indication of how "long" the project actually is. And as requested above by @RogerS, a sample of problematic audio would be nice to test.

I have an older, but all AMD computer. The rendering differences comes down to how much of the CPU is used versus the GPU. In VP23, more of the CPU is used than in VP22, which uses more of the GPU. I don't think this has anything to do with using an AMD CPU personally.

Newbie😁

Vegas Pro 22 B250 (VP18-21 also installed)

Win 11 Pro 23H2 (Build 22631.6060)

AMD Ryzen 9 5950X 16 cores / 32 threads

64GB DDR4 3200 Patriot Viper

Sapphire RX6700XT 12GB Driver: 25.9.1

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

Boris FX Continuum Complete 2025.5.1, Newblue FX Total FX360, Ignite Pro V5, proDAD Vitascene V5 Pro and Mercalli V6.

seetharamaiah-velicheti wrote on 9/26/2025, 7:55 AM

My feeling is that if Vegas is installed in "c", this 1 or 2 seconds delay after dragging the stereo audio files into timeline. I hope all who had reported delays, have installed their Vegas software in"c" and evenafter that the problems they stated exist.

Reyfox wrote on 9/26/2025, 9:52 AM

@seetharamaiah-velicheti how long are the stereo audio files? I've used stereo audio files that are either from the HUB or Smartsound and no delays in bringing them to the timeline.

Newbie😁

Vegas Pro 22 B250 (VP18-21 also installed)

Win 11 Pro 23H2 (Build 22631.6060)

AMD Ryzen 9 5950X 16 cores / 32 threads

64GB DDR4 3200 Patriot Viper

Sapphire RX6700XT 12GB Driver: 25.9.1

Gigabyte X570 Elite Motherboard

Panasonic G9, G7, FZ300

Boris FX Continuum Complete 2025.5.1, Newblue FX Total FX360, Ignite Pro V5, proDAD Vitascene V5 Pro and Mercalli V6.

RogerS wrote on 9/26/2025, 10:03 AM

My VEGAS installation is on the c:drive (as is usual, no?) What kind of stereo audio file is particularly causing you a problem @seetharamaiah-velicheti