Am I wrong?

ultraman wrote on 12/18/2001, 9:54 AM
Hi. I'll try to make it short. It's been weeks that go from a forum to another, applied-Magic from Canopus, from Matrox etc...Yes, I have to buy something to edit.

I just discover vegas video. and have a few questions.

Since they say it has realtime previews, if I buy a cheap pyro card and a dv deck, I'll have the dv quality of the software(that they described as excellent), real time previwing while working, and many more audio features than premiere give me.

So, no need to buy a 1200$ dv strorm, I have the same for 350$(vv3+pyro).

Am I completly in outerspace thinking that?

Other questions follow.

Thanks

Comments

Zoogie wrote on 12/18/2001, 10:13 AM
One difference between vv3 and storm is that you have to render at the end to print to tape when using vv3 (not so with storm).
however, storm requires a more powerful machine to take advantage of its real time funtions.

Myxo
ultraman wrote on 12/18/2001, 10:26 AM
Well rendering at the end doesn't bother me as long as I can see all my project in preview mode while working. Is that the case?

BTW, I'm presently posting this in the storm forum to see what storm users think about it.
wvg wrote on 12/18/2001, 11:14 AM
As long as you have a "fast" CPU the real time preview in indeed real time. Don't expect that if you're using a slow PII 400 or something like that.
Chienworks wrote on 12/18/2001, 6:10 PM
Also keep in mind that if you're working on more than a single straight
video track, it takes time for the processor to generate each frame.
Even with my PIII 866, the preview frame rate slows down a bit when
doing a crossfade from one event to the next. If you have several video
tracks and multiple effects, the frame rate can slow way down. The
preview will run in real time, but you will only see a few of the frames
instead of a full 29.97fps. This isn't a limitation of Vegas, but is just a
limitation on how fast your processor can crunch the data.

This problem is only for previewing very complex projects though. You
can always "pre-render" short sections (version 3 allows you to do this
in RAM for very fast results) to see what the final output will look like.
And in any case, the final rendered project will run in real time at the
full frame rate no matter how complex the project is.
Rednroll wrote on 12/18/2001, 11:06 PM
I'm not much of a video editor, I'm more of an audio guy. The first video project I did was with Vegas Video 2.0 and it had 3 video tracks with crossfades between them all with different brightness/contrast effects on the the individual track. This all happened on a 400Mhz Dell Pentium 2. The Video was streamed out a Matrox video card with a firewire port to a Sony DV camera to my monitor. The preview video quality was Excellent, near the same quality of my final rendered video. The only draw back that I noticed is occassionally the audio would lag in sync during preview, but I contributed this to the 400Mhz processor and a 5400rpm hard drive. I think I was at the bare minimum system requirements for this project.