Yes, I think that fixing the metronome in Vegas 5 is a mandatory requirement. To not do so would be a serious breach of ethics on Sony's part. I'm not sure I'm going to upgrade to 6 and because of the Sound Forge 8 fiasco, I'm know others are hesitant as well. The bottom line is that we should NOT have to pay $150 for a working metronome. We already paid for it and something this fundamentally basic should be fixed in the current version. I'm curious whether there's ANYONE who would disagree with this?
I have to agree, Sony probably will disagree. You consider this a major bug, and expect it fixed and I completely understand that. I have run across other major bugs in V5 and would like them fixed, I'm not expecting to see it. I've seen this in the past. Once a new version is released there's no revisiting updates for the old version. For example Vegas 4 has a bug, where it will cut off the last 3 seconds of your project if you're burning a DAO audio CD and choose to prerender first before the burn. Well, I would consider that to be a major bug when the app is cutting off the end of your project when going to it's final destination. The work around is don't prerender or add an additional 3 seconds of silence to the end of your project and you're fine....this was fixed in v5.0. I recently found a major bug using dual Echo sound cards, where if I add a bus and assign it to my second Echo card, then I choose to render, it will render an empty file, although there's audio playing out the master bus. I consider that a major bug and it will definately effect my workflow if I decide to render inside of Vegas. My feeling is that it won't get fixed and looking at V6 it's pretty much Video features added. I even consider the VST plugin support a bug fix for the UAD-1 cards. In my opinion if you're primarily an audio user upgrading to v6.0 you're basically paying for bug fixes. If rewire was in there, then I would say you have a serious audio update, but apparently couldn't be added because it would break the video feature aspects. Heck I would even consider it if they added CDtext support. Obviously not needed from the Video users......until I go educate them on the feature, and tell them how it could benefit them. :-)
Not fixing bugs was just about excusable in the latter days of Sonic Foundry but it's unforgivable now.
Is it possible the development is still underfunded? I don't understand why they don't get more done (Cakewalk, for example, seem to achieve more with each release than Sonic Foundry/Sony have managed in years) and some of the bugs in the initial release of Sound Forge 8.0 are so shocking that one really wonders what kind of in-house testing was done.
I also wonder whether a Vegas release every twelve months is just too much. Perhaps a lot more ground might get covered if there weren't always a release date looming.