Any way to turn off quick audio fades?

ScorpioProd wrote on 10/7/2007, 9:32 PM
In Vegas 7, if you cut an audio clip, you automatically get a "quick audio fade" on both clips. By default this is set to 10ms in the preferences. The preferences won't let me set it to 0ms, only as low as 1ms. Is there any way to turn this off???

I assume this is to prevent popping between different audio clips, but when I'm simply cutting a single audio clip into sections in order to set different gain structures in each, I don't want ANY of my audio cut off. I want it to simply play continuous.

Is there a pref to turn this off?

Thanks.

Comments

MRe wrote on 10/8/2007, 12:20 AM
Probably no, if it is not in the "hidden preferences" (cannot remember how to access those).

Anyway, this should be very easily scriptable function. If you post this request to "Vegas - Scripting" -forum, someone may come up with a solution.
CDM wrote on 10/8/2007, 8:27 AM
go to the Options menus. Turn off Quick Fade Audio Edits.
ScorpioProd wrote on 10/8/2007, 10:36 AM
Thanks! :)

I was looking too deep for the solution thinking I had to change a preference, where there it was, just an option. Opps.
ChristoC wrote on 10/8/2007, 5:28 PM
>> I'm simply cutting a single audio clip into sections in order to set different gain structures in each..."

The quick fade-in/out is there to prevent glitches which will inevitably occur when a sound clip is cut to another sound mid-stream.

Actually the best way to achieve what you want in this case is NOT to cut the clip into sections, but to simply create a volume envelope over the entire clip, and then edit that as desired for different sections.

ScorpioProd wrote on 10/8/2007, 9:25 PM
I agree that volume envelopes would be a better way to go, except they are too limited with only 6dB of positive gain. For some board feeds I am given that's not enough due to way too big a dynamic range in the audio, so I need to do a gain level/normalization change for parts of a clip.

I do always find quiet spots to do the splits, but leaving the quick audio fade makes a noticable drop in the ambient sound, which I want to avoid.
ChristoC wrote on 10/9/2007, 12:46 AM
OK, in which case why not just cross-fade at the boundary - you will get a glitch at the boundary if you normalized either part, and a short cross-fade will fix that. Obviously the un-normalized part will have to drag over the cut... or make the cross-fade before you normalize.
ScorpioProd wrote on 10/9/2007, 9:30 AM
Yeah, that will work, I'll try that, thanks.