Apply Stereo 3D fx produce weird rendered file

relaxvideo wrote on 2/11/2016, 4:05 PM
Set project properties to 1920x1080 pixel aspect ratio 1,0 (square)
Place a short Full HD video on timeline, add Stereo 3D adjust FX.
Set correction/rotation to a few degrees.
Render the first short part to MPEG2 1440x1080 16:9 pixel aspect ratio.
(i need this format)
Import back the file to a new track, frame accurate above the original,
and mute/unmute the new track! What do you see?
Weird :(
I discovered this in V11, and hoped V12 fix it, but not :(

Can you reproduce the difference?

Comments

relaxvideo wrote on 2/12/2016, 1:11 AM
In fact, no need to render!

Just add 3D Fx with rotate a few degrees.
Right click on preview monitor and make sure "simulate device aspect ratio" is checked.

Now just CHANGE project properties from 1920x1080 1,0 pixelratio to 1440x1080 1,3333 pixelratio.

Why is this big distorsion?
Worst thing even in the rendered file is there :( :(

#1 Ryzen 5-1600, 16GB DDR4, Nvidia 1660 Super, M2-SSD, Acer freesync monitor

#2 i7-2600, 32GB, Nvidia 1660Ti, SSD for system, M2-SSD for work, 2x4TB hdd, LG 3D monitor +3DTV +3D projectors

Win10 x64, Vegas22 latest

relaxvideo wrote on 2/12/2016, 8:25 AM
Anybody can confirm?

Whats the workaround?

#1 Ryzen 5-1600, 16GB DDR4, Nvidia 1660 Super, M2-SSD, Acer freesync monitor

#2 i7-2600, 32GB, Nvidia 1660Ti, SSD for system, M2-SSD for work, 2x4TB hdd, LG 3D monitor +3DTV +3D projectors

Win10 x64, Vegas22 latest

relaxvideo wrote on 2/14/2016, 12:51 AM
please confirm somebody

#1 Ryzen 5-1600, 16GB DDR4, Nvidia 1660 Super, M2-SSD, Acer freesync monitor

#2 i7-2600, 32GB, Nvidia 1660Ti, SSD for system, M2-SSD for work, 2x4TB hdd, LG 3D monitor +3DTV +3D projectors

Win10 x64, Vegas22 latest

relaxvideo wrote on 2/25/2016, 1:42 AM
:(

#1 Ryzen 5-1600, 16GB DDR4, Nvidia 1660 Super, M2-SSD, Acer freesync monitor

#2 i7-2600, 32GB, Nvidia 1660Ti, SSD for system, M2-SSD for work, 2x4TB hdd, LG 3D monitor +3DTV +3D projectors

Win10 x64, Vegas22 latest