Aspect ratio problem yields fat women - Help!!

RalphM wrote on 11/1/2004, 1:07 PM
I've scanned in a bunch of old slides at high resolution. I've resized them in IrfanviewView with the horizontal set to 1440 pixels, vertical left blank, maintaining aspect ratio selected, converted to PNG. My images display properly in my photo editor.

I pull my images into Vegas with project settings showing NTSC DV, 0.9091.

Images Look good in preview window.

I preview the project images on a television and the women look fat - not survivable for an editor - thin would be OK. I have simulate device aspect ratio checked.

I've rendered the images. The women are fat in the avi.

What did I miss?

Comments

JL wrote on 11/1/2004, 1:40 PM
Sounds like the default pixel aspect ratio was set to 1.0 at the time you imported the stills and then the project was set to NTSC DV, 0.9091 afterwards. If that’s the case you could reset the pixel aspect ratio back to 1.0. But this doesn’t explain why the preview window showed accurately and not the external monitor.

JL
rmack350 wrote on 11/2/2004, 8:28 AM
I think you've made some bad assumptions so let's step back a bit.

Vegas always imports stills assuming they have a 1.0 PAR. No matter what your project settings are, the stills will be treated as 1.0 and then vegas will stretch them to match the project. (there are ways around this but why bother at this point)

The stills you scanned were 1.0 until you disproportionately resized them. Now they're stretched. If you check the properties for each of those stills (in Vegas) then they should be listed as 1.0.

I'm not sure what you've got going at this point but maybe if you've got those original scans you could try substituting those for the stretched scans. There are a few moderately clever ways to do that en masse outside of vegas- back up the stretched stills and then overwrite them with the unstretched ones. The goal is to have the same media in the same folder with the same names so Vegas just thinks it's all the same.

Rob Mack