Sometimes I want to capture analog video through my ATI All-in-Wonder Radeon 8500 DV card (when my DV camera is tied up, for instance).
If I do this using ATI's software (that came with the card, updated to latest version) or with VirtualDub, the fields on the captured video are reversed. This is true whether I use the Huffyuv codec or the standalone MainConcept DV codec which I purchased a long time ago.
I have tried selecting the field reversal switch in the Mainconcept encoder setup. The video still "judders" when played back from the Vegas timeline. I have tried using the VirtualDub "swap fields" switch. No luck. I tried the "reverse field dominance" filter for Virtualdub. No luck there either.
I tried capturing directly into Vegas, but that has more problems than I can fit into this post.
I have read the capture guides at doom9.org, videohelp.com, and lordsmurf.com (now called digitalfaq.com), but no luck.
Ultimately, I can still use the captures by selecting the captured events, changing lower to upper field, and then rendering, but this means I have to render every frame of every capture, a real time-waster.
Anyone have any ideas (other than trashing the ATI card)?
If I do this using ATI's software (that came with the card, updated to latest version) or with VirtualDub, the fields on the captured video are reversed. This is true whether I use the Huffyuv codec or the standalone MainConcept DV codec which I purchased a long time ago.
I have tried selecting the field reversal switch in the Mainconcept encoder setup. The video still "judders" when played back from the Vegas timeline. I have tried using the VirtualDub "swap fields" switch. No luck. I tried the "reverse field dominance" filter for Virtualdub. No luck there either.
I tried capturing directly into Vegas, but that has more problems than I can fit into this post.
I have read the capture guides at doom9.org, videohelp.com, and lordsmurf.com (now called digitalfaq.com), but no luck.
Ultimately, I can still use the captures by selecting the captured events, changing lower to upper field, and then rendering, but this means I have to render every frame of every capture, a real time-waster.
Anyone have any ideas (other than trashing the ATI card)?