Along with my confusion over Spots comments in his article about XDCAM compatibility that I have yet to find the solution to, I have also found another little annoyance.
I've just imported VEGs into a project so I can try using it a master timeline for a long form project. The VEGs imported just fine. However, even though the project is set to PAL DV widescreen progressive scan, and all the nested VEG properties are also set to PAL DV widescreen progressive scan, the preview window refuses to show the picture stretched out to it's correct aspect. Instead it keeps it in squashed 4:3 form.
I've tried switching the 'maintain aspect ratio' option on and off, but it makes no difference.
So 2 questions;
1. How do I import XDCAM MXF files as Spot mentioned in his article?
and
2. How do I get the preview window to show anamorphic DV footage stretched out to it's correct shape as Vegas 5 used to do?
I've just imported VEGs into a project so I can try using it a master timeline for a long form project. The VEGs imported just fine. However, even though the project is set to PAL DV widescreen progressive scan, and all the nested VEG properties are also set to PAL DV widescreen progressive scan, the preview window refuses to show the picture stretched out to it's correct aspect. Instead it keeps it in squashed 4:3 form.
I've tried switching the 'maintain aspect ratio' option on and off, but it makes no difference.
So 2 questions;
1. How do I import XDCAM MXF files as Spot mentioned in his article?
and
2. How do I get the preview window to show anamorphic DV footage stretched out to it's correct shape as Vegas 5 used to do?