Okay, I posted a tag-a-long post on a thread from a while ago a few days back. Once I tried a rendered project on another computer it was fine- no beeps. Only on my editor did I have the high pitch beep- always in the same place on mine but random in that there was no logic to the placement of the beeps.
Now, to complicate matters, I have found the source- okay, that is not complicated, but it does not make a lick of sense to me. I have a Sennheiser g2 wireless mic system that I use with one of my A1's. If I mute the channel that it is on- no more beeps. If I seperate out the channels and scrutinize it looking for a peak- there are none. That is why johnmeyer could not hear anything or see anything. If it was some type of system ground or noise, it would be persistent regardless right? Why would this only effect the g2 audio stream and none of the others? I also have a Samson lapel as well as 2 shotgun mics and no problems there. What gives?
j razz
Now, to complicate matters, I have found the source- okay, that is not complicated, but it does not make a lick of sense to me. I have a Sennheiser g2 wireless mic system that I use with one of my A1's. If I mute the channel that it is on- no more beeps. If I seperate out the channels and scrutinize it looking for a peak- there are none. That is why johnmeyer could not hear anything or see anything. If it was some type of system ground or noise, it would be persistent regardless right? Why would this only effect the g2 audio stream and none of the others? I also have a Samson lapel as well as 2 shotgun mics and no problems there. What gives?
j razz