Audio changes after rendering

cantthinkofaname wrote on 6/12/2014, 9:17 PM
I'm new to both video and audio editing. I use Movie Studio Platinum 13.
And i have a problem where my audio changes after rendering the video.

I'm using VB Audio Cable and Voicemeeter and recorded my voice via voicemeeter.
In Movie Studio under options>preferences>audio device i selected "Voicemeeter Virtual ASIO".
However, when i change the device to "Windows Classic Wave Driver" my recording loses all the base and the voice gets higher pitched. So i obviously didn't change this option.

Everything sounds fine in the preview, but after rendering the video, the final version has this high pitched sound of the "Windows Classic Wave Driver".

What can i do? I don't want to record everything again.

Comments

musicvid10 wrote on 6/13/2014, 9:53 AM
1. Use the ASIO drivers.
2. When you add the video, mute the audio track that goes with it.
cantthinkofaname wrote on 6/13/2014, 11:21 AM
1. I am using this drivers. But it seems like rendering ignores this and uses different settgins/drivers. In the preview everything sound fine. I tried rendering both in mp4 and wmv.

2. I did mute the audio track while recording voice. Of course i later wated to add it to the video.

My question was, what do i have to do, so the programms uses the right drivers during rendering and doesn't change automatically to something else. I didn't saw an option for this.
Chienworks wrote on 6/13/2014, 11:31 AM
Vegas doesn't use ANY audio drivers while rendering. These are only used when sending sound in or out through the audio device.

Does your voice sound the way you want it when you play back the recording from Vegas' timeline?
cantthinkofaname wrote on 6/13/2014, 12:33 PM
Yes it does.

(Also i don't own Vegas, only Movie Studio Platinum)
musicvid10 wrote on 6/13/2014, 1:03 PM
To a fileshare site, upload the original audio and the rendered audio.
Without some specific information from you, that's the only way one could figure out what you are hearing.

Playback uses audio drivers.
Rendering uses audio encoders.
The two are entirely unrelated.
cantthinkofaname wrote on 6/13/2014, 3:36 PM
I'll just record the whole thing again with different settings that worked with my last video, and don't use voicemeeter at all.

I thought maybe there was an obvious beginners mistake i made.
Sherz wrote on 6/14/2014, 12:12 AM
If the pitch is changing then it sounds like it could be a sample rate issue maybe?

44.1kHz vs 48kHz... just a thought but perhaps match sample rate of incoming audio with rendered audio.