I am authoring a DVD that will contain several chapters (in reality, they are individual vignettes).
My question is: Which is a better way to build the DVD:
1) Assemble the vignettes in a large Vegas project and render as a single mpeg2 along with chapter points placed appropriately. Import the master mpeg2 into DVDA and insert a chapter menu. (Each segment is its own .veg file, so I'd render each one to avi, assemble them all in a master .veg, then render to mpeg2. - I don't have V6 yet.)
2) Render each vignette as its own mpeg2, import them all into DVDA, and use end actions to flow them together. Build menu page with buttons pointing to each segment as if they were chapters.
The number of segments is small (about 10 or so).
My question is: Which is a better way to build the DVD:
1) Assemble the vignettes in a large Vegas project and render as a single mpeg2 along with chapter points placed appropriately. Import the master mpeg2 into DVDA and insert a chapter menu. (Each segment is its own .veg file, so I'd render each one to avi, assemble them all in a master .veg, then render to mpeg2. - I don't have V6 yet.)
2) Render each vignette as its own mpeg2, import them all into DVDA, and use end actions to flow them together. Build menu page with buttons pointing to each segment as if they were chapters.
The number of segments is small (about 10 or so).