My current bitch of an HDV workflow (on a P4 3.2 with 2GB ram it just took 22 hours to create DVWide proxies for 4.5 hours of footage...) is to capture m2ts and then batch render them in Vegas timeline to DVWide for editing and final output to DVWide DVD and replacing the DVwides with original M2ts for some sections of the final project to HD for demos and future complete HD output.
The prob I am having:
When creating the proxies I am dropping all the m2ts in the timeline and then on each one I double an m2t to create a loop and right click the loop and set a region. I do this to all the m2ts down the timeline and then I match the output aspect with ultimate S so all the clips will fit DV wide and then I batch render by region with the Batch script built in to Vegas.
Once I am done (22 hours later..) I slap the DVwides under the associated m2t and wait forever the the peaks to build and then I check the waveforms for synch. On the last several projects the waveforms usually are synched, with the exception of maybe 1 out of 5 or so would be slightly out of synch. If I did not check this then once I did my edit and then replace the m2ts for HD output then my edits would be significantly off. Usually a rerender of the affected proxy would correct it....
But this last project of the 7m2t's only the 1st one was syched. All the others had the same problem and when looking very closely at the clip in the timeline I noticed that there is a small head and tail added that is only noticeable when zoomed way in and just inside this extra head and tail is a green marker obviously marking the original region I defined at the beginning.
Needless to say this is a major problem for me because the frames dont match up and make it futile to proxy edit and them move to m2t for final output because then the edits are all off and trying to slip edit a project with m2ts in Vegas is RIDICULOUS. To correct a 1.5 minute trailer's out of synch edit points by sliping and Shift B to see if they are htting took me almost 4 hours and I am not an amatuer..
I have literally been in love with Vegas since I found it at V2, but when I heard about FCP5 being able to easily edit m2t natively, I have been seriously considering dropping the cash to go Mac FCP5, but luckily the Apple store here doesn't have a competent editor and he didn't know how to capture m2t or demo multicam and the 2nd guy that demoed his new FCPHD seat at a post house here didn't know how to use it very well yet after 3 months of use. The Apple store guy said he was a long time FCP user, but when I asked him to do basic cuts and transitions, it took tooo many steps almost made me laugh. A FCP user at another forum said that the way these guys demoed the basic edits was the long way and that it was just like Vegas, so I told him that I cant wait to find someone in my market to show me Vegas like efficiency and DV like editing of m2t. Because if it is true and PC/Sony doesn't get on it soon thats where I'm going...
The prob I am having:
When creating the proxies I am dropping all the m2ts in the timeline and then on each one I double an m2t to create a loop and right click the loop and set a region. I do this to all the m2ts down the timeline and then I match the output aspect with ultimate S so all the clips will fit DV wide and then I batch render by region with the Batch script built in to Vegas.
Once I am done (22 hours later..) I slap the DVwides under the associated m2t and wait forever the the peaks to build and then I check the waveforms for synch. On the last several projects the waveforms usually are synched, with the exception of maybe 1 out of 5 or so would be slightly out of synch. If I did not check this then once I did my edit and then replace the m2ts for HD output then my edits would be significantly off. Usually a rerender of the affected proxy would correct it....
But this last project of the 7m2t's only the 1st one was syched. All the others had the same problem and when looking very closely at the clip in the timeline I noticed that there is a small head and tail added that is only noticeable when zoomed way in and just inside this extra head and tail is a green marker obviously marking the original region I defined at the beginning.
Needless to say this is a major problem for me because the frames dont match up and make it futile to proxy edit and them move to m2t for final output because then the edits are all off and trying to slip edit a project with m2ts in Vegas is RIDICULOUS. To correct a 1.5 minute trailer's out of synch edit points by sliping and Shift B to see if they are htting took me almost 4 hours and I am not an amatuer..
I have literally been in love with Vegas since I found it at V2, but when I heard about FCP5 being able to easily edit m2t natively, I have been seriously considering dropping the cash to go Mac FCP5, but luckily the Apple store here doesn't have a competent editor and he didn't know how to capture m2t or demo multicam and the 2nd guy that demoed his new FCPHD seat at a post house here didn't know how to use it very well yet after 3 months of use. The Apple store guy said he was a long time FCP user, but when I asked him to do basic cuts and transitions, it took tooo many steps almost made me laugh. A FCP user at another forum said that the way these guys demoed the basic edits was the long way and that it was just like Vegas, so I told him that I cant wait to find someone in my market to show me Vegas like efficiency and DV like editing of m2t. Because if it is true and PC/Sony doesn't get on it soon thats where I'm going...