Hi,
I spent quite some time trying to find the right settings for Vegas Pro 18 trial to get stable renders for very simple timelines.
My system:
Vegas pro 18 trial build 373
Windows 10 (pretty fresh installation)
AMD Ryzen 7 1700
Nvidia GTX 970 drivers version 432.00
With a fresh Vegas install I was able to render the UHD clip. After Vegas stayed open for a while it was not possible to render anymore with various errors being thrown (not enough memory, component could not initialize). The only combination that seems to work well is:
- Dynamic RAM preview set to 0
- In the internal settings OpenCL/GL interop set to FALSE
Both are crucial to be able to render or prerended in a more or less stable fashion. I'm posting this as a tip for users with a similar setup and also to see if others have any better solutions. It'd be nice to be able to use the Dynamic preview function.
Thanks,
Daniel