...is horrible. This is what I did: I used an illustrator to layout a star-wars-like title, complete with green background, and saved it as a 1152 x 648 bitmap. I dropped it on the vegas timeline, keyed out the green, and things looked pretty good in preview. My goal was to make a small 320x180 WMV, so I rendered it that way to take a look. The bitmap work was awful (beyond jaggies). I played around with the rendering options and nothing helped. Interestingly, some vegas generated text media looked fine, and so did a star-wars-like text crawl made by combining 3D alpha, squeeze, and pan/crop on a simple GIF downloaded from the web. Needless to say, I'm confused. Why did the downloaded GIF work so well? What made my bitmap turn out so bad? How does one create decent text (besides using Boris, etc.) when vegas text isn't really an option?
Bitmap text appearance...
newUzer
wrote on 6/20/2005, 3:53 PM