Comments

Cheesehole wrote on 5/14/2001, 2:03 AM
If you are just trying to get text to overlay on some
video, you don't need to use parent/child tracks. Just
drop the text generated clip in a track above your video
and the text will overlay.
Cheesehole wrote on 5/14/2001, 2:26 AM
It seems that Vegas can only use the alpha channel from a
PNG or PSD file. Anyone else find the same to be true?

The preferred file format to render to from 3dsMAX (for me
anyway) is a 32bit TGA file. (RGB plus Alpha) I hope that
this will be fixed in the next version!
FadeToBlack wrote on 5/14/2001, 2:32 AM
SonyEPM wrote on 5/14/2001, 8:46 AM
You can use alpha channels for any file you want (if the
files actually have them), but we do not auto-detect alphas
for anything but png.

You can turn alpha on for a specific file in media
properties. If you have tons of files (like tga's) that
have alpha you can save the profile in media properties and
we'll auto detect files of that exact type forever after.
FadeToBlack wrote on 5/14/2001, 5:49 PM
FadeToBlack wrote on 5/14/2001, 5:56 PM
SonyEPM wrote on 5/15/2001, 8:16 AM
right click on the event> properties> media> alpha channel-
pick from the drop down
FadeToBlack wrote on 5/15/2001, 4:54 PM
FadeToBlack wrote on 5/15/2001, 5:59 PM
VernD wrote on 5/16/2001, 12:55 PM
I have tried PNG and TGA with a mixture of settings in my
paint program and VV (full version - updated)and they all
come out white (I am doing white text on a black BG). I
then used the text generator and when I play the video the
whole thing is black, even parts that are outside of the
text range. Chromakeying works great, however.