Comments

musicvid10 wrote on 1/23/2012, 12:28 AM
Network rendering is deprecated as of Vegas Pro 10.
With faster processors and now GPU support, there is no advantage.
It is possible, however, to assign a render to a network machine with Vegas installed, over standard TCIP.
marscaleb wrote on 1/24/2012, 11:35 AM
Okay, but

1) I'm talking about a version that came out before 10. Can I do it in my older version, or is this something restricted only to pro versions?

2)Rendering a forty-minute HD video takes my computer five hours. Are you really going to tell me that using a second machine can't speed that up? That even if I was making a feature-length movie it would still be impractical? Sorry, but that's bull.
jetdv wrote on 1/24/2012, 11:50 AM
Network rendering was not in the Movie Studio versions.
Chienworks wrote on 1/24/2012, 9:04 PM
Depends on your definition of impractical. I remember the days (not really that long ago) when rendering a 5 minute 320x240 resolution video took overnight. Rendering 45 minutes of HD in 5 hours sounds blisteringly fast to me.
musicvid10 wrote on 1/24/2012, 9:48 PM
The time taken up by network overhead, stitch times, and even a slight mismatch in processor speeds eats up all but a minute advantage in overall render times, sometimes even increasing them. I've run days of nonstop tests using Vegas Pro, and decided it's just not worth it, as have the authors of this software. It can take more time just to set up the network handshake than the time you'd actually save on a five hour render. If that seems like bull to you, then find a registerable copy that has network distributed rendering capabilities and run your own tests; if you like it, by all means use it. Best of luck.