looks like the mask is only making points & moving them, no rotating all points around a center point. You can rotate the pan/crop but that rotates the event too.
I'm assuming you made a mask & want the mask to rotate & not the image?
What you can do is make your mask on an event, then apply the "mask generator" fx, use the alpha channel. Then put that track above the event you want to see. Then you can pan/crop that event with the mask & your image won't actually rotate.
Sebaz, both of the previous suggestions are good. But if you are trying to animate AND rotate the Vegas mask points, you can create a mask track above your video event using generated media and the Vegas mask:
1. Add white solid color generated media to track above your clip.
2. Add Mask Generator to generated media track.
3. Create and animate your mask points on the generated media track.
4. Rotate the entire mask as desired using track motion.
This will allow you to change the shape AND rotation of the mask over time. If you want your media to track with the rotation, make the mask track the parent and use parent motion.
Thanks everybody for your replies. I learned from this how to accomplish it, although in the end I realized that the footage not only rotated but also changed perspective so I just ended up animating the mask points one by one.
> the footage not only rotated but also changed perspective
Well yes, that maybe so. Is that a change of perspective as in the "shoot's" capture? If that was the case then there maybe STILL an option to utilise the suggestions above, without the need to move the Points individually?
Sure I'm glad you got a result. Vegas keeps doing this for ALL of us. That's why we appreciate it, but I'd like to see the video before I was having to resort to moving each and every Point.