Cant get v5 to work

SNJ wrote on 9/19/2004, 11:25 PM
I have tried everything - checking IRQ conflicts, having dedicated drives for audio, but since I upgraded from vegas 3 to 5 I have had nothing but problems. I thoought it might be a conflict with my 2 delta 1010 lt's but I have made sure thet are working fine. Vegas is very buggy, it has to be the software. Problem is, going back to vegas 3 has not helped and I really want the automation in 5.

I used to get at least 30 tracks of audio with plenty of plugs running before I got hiccups, and those hiccups would be "stammers" in the playback. Now vegas seems to choke at about 15 tracks, no plugs running. Edit points are very porblematic - if I have 12 tracks of drums and there is an edit point across all tracks it usually stalls and when playback resumes, all the tracks are way out of sync. The strange thing is this happens more once I have closed the sessions and re-opened it the next day. Even worse again if I backup the data to another drive, restore it, then playback.

Clicks and pops are everywhere - especially in guitar tracks. Again I thought it was my soundcards or harddrives but in other applications this does not occur.

I am about to give up and learn another application, as it is Vegas which is the problem. This is very sad because I have used Vegas for the past 5 years and know it better than most people can operate Protools or Cubase so i am basically starting from scratch with my diting skills, UNLESS I can get Vegas running back at its former glory... any advice? Where am I going wrong? What happened in this simple upgrade of Vegas 3 to 5?

Thanks for any tips.

Comments

cosmo wrote on 9/20/2004, 5:29 PM
I see your post is getting a lot of attention! I wish I had some words of advice for you, but I do not. I feel your pain though cause I've never been able to track very well with Vegas as a multitrack deck. I just use it for video and audio mixing. I guess my PC just doesn't get along well. No probs with Cubase and the others though.

I would suggest posting this question in the video forum - to the attention of "Rednroll". He still posts in that forum and is quite good at troubleshooting those types of problems. He's very good actually. Tell him cosmo sent you.

Good luck.
MJhig wrote on 9/20/2004, 5:50 PM
Without your system specs., CPU, memory, soundcard driver model and version used, buffer settings etc. it's going to be very difficult for anyone to answer you.

I will say that Vegas 4 and later are much more system intensive. All the additional features cost.

MJ
PipelineAudio wrote on 9/20/2004, 8:12 PM
good luck...Vegas 4 and five seem to get a lot less tracks and stability than 3. The newer vegas and sound forge just seem to have some sort of totally different feel. Im tracking and mixing on them, but not without some problems. Tracking is OK lately, not too much complaints in the last few months, editing gets ugly and mixing is hit or miss.

But I AM getting work done
SNJ wrote on 9/21/2004, 2:13 AM
I have an Asus motherboard, Intel 2.8G CPU. 512 MB ram, Win XP with service pack 2.. Dedicated Seagate IDE audio drives. I use 2 x Delta 1010 LT's, with the latest WIN XP drivers (510027, and have tested all previous versions). I have tried every buffer setting available, and the glitches get a bit worse with lower values, but never completely go away on the highest settings.

The kicker is that this same setup used to be amazing with Vegas 3. I feel am being left behind by sticking with version 3, and I want FX automation envelopes. Now, just reverting back to Vegas 3 does not resolve the glitches.

Cosmo, thanks for the tip, will try to address my issues to Rednroll.

It seems that quite a few others have had performance degradation in the multitrack audio department after upgrading to vegas 5. I guess it is getting too many video functions and the audio functionality is going by the wayside. Such a shame, as it has so many audio editing functions which seem very logical which the other major audio editors (for what reason I really cannot fathom) do not employ. I mean, just give me one letter on the keyboard to slice waves, the ablitly to group waves, have REALTIME wave-drawing on drag and drop crossfades (I cant believe ProFools and Cubase dont have this!!!) and the ability to zoom in on the horizontal with the SCROLL WHEEL on the mouse. I have tried: Cubase SX, Nuendo, Protools, Sonar, Samplitude and none of them do it. But they all record audio glitch free.

Also, I have been using Vegas for the past five years and have lots of sessions "in progress" as Vegas sessions...

HELP!
PipelineAudio wrote on 9/21/2004, 3:33 AM
Until we get some solid answers of working systems straight from the horse's mouth were all kinda screwed. It seems that many people can guide you well on 8 track systems for vegas, but for 48+ I/O's its a lot more sketchy
cosmo wrote on 9/21/2004, 7:28 AM
yeah...it sucks. The best interface in audio and it is such a pain in the ass at the same time!
Youn wrote on 9/21/2004, 7:52 AM
I don't know why (I have asked about this before with no reply) but FX automation does not work at all. When I render the effect, it has this stair-step effect, unlike when I play in realtime which if looped will play smoothly after repeating. Every pluging behaves this way, even the standard ones. Anyone care to elaborate? Is there a setting somewhere to increase the resolution of rendered FX envelopes?!?!?
Ben  wrote on 9/21/2004, 8:16 AM
Never had that problem Youn. Automation works fine here. An uneducated guess would be that it could be something to do with your buffer settings?

What sound card are you running, and what driver model?
Youn wrote on 9/21/2004, 9:39 AM
yea you know what, it worked fine here at work so I bet it is my sound card. I have a delta series at home, and I believe I tried every driver configuration, strange how it runs smoothly after it loops though, but not when rendered...

okay I feel better about it now, thanks :/

But, considering the original poster also has a Delta, perhaps it's just maudio and it's notoriously shabby drivers!? I wouldn't be surprised, though I have heard the newest updates have improved support greatly. Let's try seeing what available...
PipelineAudio wrote on 9/21/2004, 9:54 AM
I would hope that the renders sound pretty much the same as the realtime playback. It just doesnt make any sense otherwise.

However, realtime vs render has been discussed before and can be a problem. Use Silverspike TapeIt if you keep having problems with this
Youn wrote on 9/21/2004, 3:26 PM
Yeah that's exactly what I do, but I have to play the song twice (because it only automates smoothly in loop mode the 2nd time through) hehe, I love Vegas nevertheless :) :)
SNJ wrote on 9/21/2004, 8:11 PM
This FX automation issue sounds a little familiar - I dont get strange renders but I do get stutters in playback in the first loop through, but it settles on the 2nd loop. I basically let freshly loaded sesions play through once (with the monitors turned down!) before I let the client hear it - pretty dodgy way of working.

Another strange anomoly in Vegas 5 - when I have multiple audio busses, and if some of those busses are not assigned to "master" (assigned to other Delta 1010 outputs) and I want to render a few waves to a new track (that ARE assigned to the master bus) it just renders silence. It will only render waves if all the busses are assigned to master! WTF? Very annoying when I've got a mix happening on all 16 outs of my Delta's, and I want to bounce a few drop ins on the vocals down to one track.

Tried using Samplitude in a session yesterday and it was so cumbersome and slow compared to Vegas, but no hiccups with 35 tracks running with Autotune and Convolution Verbs running all over the shop. No ticks or pops in audio recording either. But it took twice the time to mix and edit.
sounddude41 wrote on 9/22/2004, 5:53 AM
FYI, I have used both 4 and 5 with no problems. comp is a 2.8 ghz. 800 mhz front buss speed. 2 gig of ddram. my main record drives are 3 260 sata set up in a raid 5 config. I am using two of the MOTU 2408 mk 3 being feed from the tascam 98hr 48 tracks of tdif. I can run all 48 tracks back with processing and do not have any delays. I am running wxp pro. I have optimized the system using a 26 point list you can find at musicxp.net
It greatly improves the xp op for recording. If your not comfortable with reg edits then I suggest you get a techie to help. this list will take you deep into the regedts. As one has already replied without the specs on what you are running its hard to direct you.

Jeff Alford
sounddude41 wrote on 9/22/2004, 6:00 AM
do your self a favor and go buy all the ram that your machine can handle. If you are serious about recording then spend the bucks on ramm and processing. Also the sound card will make a huge difference in getting audio in and out of the comp. I have over 350k in audio gear for recording I have a 6k investment in my audio computer. I found early on that it does not pay to skimp on a computer for recording. I have found no problems with any of the automation in v5 , I also have autotune 3 and it's automation works with v5 also.
Youn wrote on 9/22/2004, 8:09 AM
Yeah this is funny because when I use my laptop hooked up to a MOTU interface via firewire, I get alot better performance - it seems to run *rock solid* I'll se if I can reproduce the buss rendering problem you mentioned, as I have a Delta setup at home aswell (have I said that already? :) ... oh at home I'm running an AMD XP 2 gHz, 1gig RAM, Delta.. and my laptop I got Pentium 4 2.4gHz, 512 RAM, MOTU (firewire)... and as I said before it seems to run perfect on my laptop everytime.
SNJ wrote on 9/22/2004, 9:51 AM
I ran SANDRA on my studio PC to determine exactly what all my details are.

Processor
Model: Intel(R) Pentium(R) 4 CPU 2.40GHz
Speed: 2.40GHz
Performance Rating: PR2640 (estimated)
Type: Standard
l2 On-board Cache: 512kB ECC Synchronous ATC (8-way sectored, 64 byte line size)

Mainboard
Bus(es): AGP PCI IMB USB
MP Support: No
MP APIC: yes
System BIOS: Award Software, Inc. ASUS P4S8X-X ACPI Bios Revision 1004
Mainboard: ASUSTek Computer INC. P4S8X-X
Total Memory: 512MB DDR-SDRAM

Chipset 1
Model: ASUSTeK Computer Inc SiS648 CPU to PCI Bridge
Front Side Bus Speed: 4x 188MHz (532MHz data rate)
Total Memory: 512MB DDR-SDRAM
Memory Bus Speed: 2x 166MHz (332MHz data rate)

Video System
Monitor/Panel: Dell M770
Adapter: NVIDIA GeForce2 Mx/MX 400 (Microsoft Corporation)

IRQ LIST FROM SANDRA
0: System Timer
1: Standard 101/102-Key or Microsoft Natural PS/2 keyboard
6: Standrad Floppy disk controller
8: System CMOS/real time clock
12: Motherboard resources
13: Numeric data processor
14: Primary IDE Channel
15: Secondary IDE Channel
16: NVIDIA Geforce2 MX/MX 400
17: M-Audio Delta 1010LT
18: M-Audio Delta 1010LT
20: Microsoft ACPI-Compliant System
20: Sis 7001 PCI to USB Open Host Controller
21: Sis 7001 PCI to USB Open Host Controller
23: Sis 7001USB 2.0 Enhanced Host Controller

Is this enough information on my setup?

After tonights vocal tracking session, Vegas seems to not be putting in any more clicks or pops, but it stammers a lot on playback, I'm only reaching about a 30 track count without any plug ins running yet. Edit points are still the worst areas.

Thanks again for any tips.
PipelineAudio wrote on 9/22/2004, 10:44 AM
what all do you do to put 6k into the PC ? I have tried quite a wide variety of systems and can find certain bugs in all of them that other vegas users may or may not have. Some I just cant shake no matter what. Without counting peripherals like monitors and converters, what are you putting into your PC ? Im looking to build an uber system
wobblyboy wrote on 9/23/2004, 5:51 PM
What are your buffer settings? Sometimes stutters if buffers too big.
Rahman wrote on 9/24/2004, 7:53 AM
Hi SNJ:

Maybe this one is obvious, but once I had a similar problem when almost all audio apps would stutter and glitch on my system. I found that I had updated the service pack for windows 2K to SP4. I didn't think about it much at the time.

Some days later, I got back to recording to find all apps to be glitching like crazy. Couldn't reliably record or playback hardly any previous projects.
I was troubleshooting for some time and finally said..."what the heck, nothing else works", and removed SP4 and went back to SP2.

MAGICALLY.....everything starting working perfectly again! I could not explain it. (1) I had forgotten I had updated it, and (2) MS notes on the SP3 and SP4 were almost all dealing with internet security issues. So I never considered they could be a potential problem.

Now, that got me to thinking about your problems. ....hmmm, maybe XP with the "relatively new" SP2 that some people over in Sonar world, are reportedly having problems with??? (So I'm not crazy, it IS a possibility for
an OS update to conflict with function of some audio apps "in some cases".

a) I wouldn't think buffers because you said the project was fine in V3.
(are settings the same in both versions)?

b) If you updated ANYTHING on the PC lately other than V5, it could be
suspect.

Maybe this isn't possible in your case, however, you might want to consider "rendering some busses" (by the way that handy feature has been removed from V5b but is in V5a), to bring down effects, track count, or
even envelope events and edits.

You can then have your original and then use this new project with the buss tracks imported and it will have less going on in the SW. You could then add effects and additional tracks.

This work-around (or test) could serve to also tell you if:

1) a particular plugin(s) is causing the trouble.

2) the edit points are indeed at fault

or

3) whether new version V5 vs. track count limitations, are at fault.


Hope this helps


Rahman
Youn wrote on 9/24/2004, 8:37 AM
I know the reason why. Microsoft doesn't know what the hell they are doing half the time and when they make a patch to "fix" a bug, the patch itself is yet another bug and a week later they need to create a new patch to "fix" that newly created bug. The problem is, their concept of "fix"ing something is what's at fault, no one at that office knows the horribly corrupt source code very well as they should, so they write new code to work around it, resulting in piles and piles of horse shit that doesn't do a damn thing other then take up resources and make other well-programmed applications run like cow dung. It's a total cluster-fuck, which is why the operating system is so damn huge now. Really, do we need 50-100 processes running like mad all the time?! It's just like americans, to build something so complex yet without a simple and effective means of delivering what really matters - the same applies to other industries as well, but, okay, my rant is over... it's really not that bad I just think it's funny how all these Service Packs and HotFix updates just make things worse. Probably a means to keep the programmers job interesting and plentiful, who knows...
SNJ wrote on 9/25/2004, 10:10 AM
Hi everyone, thank you sincerely for your replies and advice.

These problems occurred before I tried upgrading to Service Pack 2, so it's not at fault. I just tried the upgrade too see if it might help.

Tried all the buffer settings. No difference.

Yes, rendering out the busses does alleviate some of the hiccups, especially at the edit points. This is a dodgy way of working, Vegas craps out after 15 or so tracks now. Please note none of these problems are plugin related - the problem exist without any patched in.

I have devoted the last month to trying to get Vegas 5 to operate. I give up, I installed Samplitude and for the past 2 days I have learned it's editing style and am getting 60 tracks of audio playback with edits everywhere and plugins galore. Thanks for trying to help but I just think Vegas 5 is crap on my machine for some reason, and I do not have the luxury of time to spend on further tweaking of what seems to be a good system. After making myself get used to Samplitude, I feel it will be much more stable for serious audio multitrack work.

Hey, I still love SoundForge. But not even Sony could corrupt that one.
PipelineAudio wrote on 9/25/2004, 1:02 PM
SNJ I have pretty much the exact same problems as you, and I found that Samplitude could perform MUCH better.

Unfortunately, you will find Sam lacking in some key editing areas, but you should still be able to get your workdone.

Good luck, and hopefully you come back if we ever figure out whats going on with vegas. If you go back, you can see Ive been fighting these same issues since the release of Vegas 5, heck even since the release of 4, to no avail. Like you say 15 tracks is about where it gets goofy. V3 you could have a zillion tracks going

even with all that though, I can still get my work done faster and better, just because of the things vegas does so much smarter than others.

keep checking back