Trying to create a letter based event and have it apply to all the letters and all the words. thought i had it, but I want to create a custom animation that I can change the text in and number of lines and words in at will, and haven't managed to quite get it yet, any ideas? Thanks
i got tell ya. the titler is way deeper than it first appears. Just when I think I have it figured out it all goes wrong. I'm sure a month from now it will seem easy.......I feel your pain.
I'm excited to see it all there, I'm just fumbling through it for a bit before I get my Vegas 8 Pro Training DVD from VASST, but this is how I learned a lot of it the first time around (before I was aware of vasst) and so this is how I'll function till the Discs ship :)
it's in the titler, once you type something up, just navigate down to the "letter" level and enable animation on something you change, then on the letter level line in the keyframe area, there are two options (one is a two box icon, and the other is a ...) click on the two box icon to enable cascading, and then the ... is a settings for the cascading. however you are only able to make the first word in a line or paragraph animate (as far as I can tell).
Dave
[EDIT] I should mention that you can cascade words as well, but I haven't tried that yet.
Yes, you can use cascade down to the letter within a word level animating letters within a word. The user Interface is different so it takes a litte while to get familiar with it. If the titler does not appear to be working properly or lacks a feature it is most likely is the operator. :) This is a one very slick titler.
ok ecb, I can animate a word, but my animation stops at the space following the word, even though I have cascade enabled, I've got the settings identical to presets, and it doesn't seem to operate in the same method as the presets. I love the titler, but if there's something I'm missing here, I can't tell what it is, (no options I can seem to find that apply it to all letters or something). So, either it's a glitch in the first release of the titler (possibility), or I'm not doing something (also a possibility), but I've put a decent amount of time in this, and I can't seem to find a way to make a letter level animation apply to all the text in a series of words and lines, so any insight you (or anyone) might be able to provide would be appreciated.
Let me give you one method as a point to start. Once you have the letters in the first word animated. (I assume you clicked on Navigate to Child twice to select the firstt letter). After you have the letters in the first word animated move to the same key frame you used for the first word. Click on Navigate to next peer (right arrow on the workspace toolbar) and move to the the first letter of the second word. Complete the settings as before but for the second word. When you play from the beginning all letters in both words are animated. This should get you started and I will leave the rest to your imagination of how to tweak the path for each letter. HTH.
this I already know, but what I'm trying to do is accomplish the same thing that has been done with the samples that have been made in the system. The deal here is that I'm trying to make it so that no matter how many words I type, they all come in sequence and all from one animation setting (the real potential of the cascade setting). such as taking the "popup" setting and dropping it in the titler keyframe timeline and then changing it to something like "this is a crazy world", then you'll see that all the letters follow the same animation even though there is more than one word.
So you see where the problem comes in, i can't seem to accomplish this same thing creating my own, only by using pre-existing animations.
FOUND IT, there is a text section in the ... section, to select what is selected, and I didn't realize that it's good for changing whether it's going to affect the word box only, or the whole bunch of the text
I looked closer at "popup" in collection and found it uses a cascade range not available to users: Range subsequent characters in current text block. I looked closer at cascade properties and found by clicking on the Cascade Range I got additional choices one of which was subsequent characters in current text block. Now it works!
that's why I'm trying to figure it out now, so that more than a meger few can answer questions, as much as those that know seem to do, I figure there is a substantial need for others to help as well, so i'm trying to learn what I can as quickly as I can so that I can help share the load.