Perhaps someone can enlighten me. I have VV3.xxx (whatever the latest update is, if any), and it works fine for me. I can assemble CD's and burn them. I love VV3 as a tool to assemble tracks for a CD, adjust balance between multiple takes, apply FX, etc. I also own the latest version of Nero (which, frankly, I use more for navigation (erase media, eject media, etc) than to burn CD's, and WaveLab 3.0 and 4.0 which I really like as a final assembly tool prior to burning the CD.
What is there in the current offering of CDA from which I might benefit?
I'm open minded, but my checkbook contains a restraing or two.
"What is there in the current offering of CDA from which I might benefit?
I'm open minded, but my checkbook contains a restraing or two."
You benefit by having 2 "unfocused" yet declared "focused" applications doing similar tasks, but neither one doing everything you might need. You also benefit from having less money in your checkbook to worry about. If these are the benefits, you're looking for, then by all means purchase CDA 5.0.
So, Rednroll, I guess your message to me is that I'm better off sticking with my current collection of software and allow what money I have to stick to me a little longer, yes?
Caruso
BTW: If you own the Steinberg program, then you are familiar with its Montage module, which, for me, does a pretty slick job. I can build a cd layout on a sinle 'track' with markers for each CD track or build the layout vertically using a separate 'track' for each cd track.
I would definetly try CDA 5.
It is so convenient to be able to do all this workflow inside one application even if some details are not perfect.
I find that very incredible to be able to mix my projects, export them from Sonar make the mastering settings in CDA. And if change my mind on the arrangement or on the mixing, I can reexport the song and directly re-burn the cd without changing anything since the assembly is done inside CDA.
You can do that same thing with Vegas and Sound Forge....or Vegas and Wavelab for that matter. Assemble all your tracks in Vegas, if you decide a track needs more processing open it up in Sound Forge or "Preferred audio editor/wavelab". Do your processing save and automatically updated in Vegas. Or you can just do all the additional processing within Vegas, using a seperate track and routing to effects busses or channel inserts, or "apply non-realtime FX" option. No need to import/export anything, because Vegas integrates with your chosen default stereo editor. Or if you prefer to do your assembly in Wavelab, then use the audio montage window and do your updates in Vegas, save the file and that file will get updated in wavelab.
At this point CDA5.0 IMO is a little too little, too late. Caruso, with the arsenal of software you have, you will gain nothing by adding CDA 5.0 to it. It's really ironic, because I hated when CDA was discontinued, but at this point I hate to see it come back, when a multi-track environment (ie Vegas) gives you so much more flexibility than a simple 2 track editor with a plugin chainer.
Let's Call it what it really is (CDA5.0). You can look at it as being a dumbed down 2 track version of Vegas with the additional features, Vegas v3 never got. Or you can look at it as being the Beta version of what Sound Forge 7.0 SHOULD BE....or what SF 6.0 should have been. Give me the editing ability of CDA 5.0 with a 2 track overlay so that I can crossfade and overlap regions and add CD ID's to burn a Disk-at-Once redbook CD, integrated with all the processing of Sound Forge and walahh...the best version of Sound Forge ever released. Instead you got another app that falls short of all aspects.
These SF ploys are EXACTLY what I have been talking about this whole time (and also warned of with CDA5). It's the exact same warning/rant.
I see you now understand this firsthand...but only after it affects YOUR SF app of choice (even so...better late than never).
So, does this mean you might be off the SF c**k now and open to understanding what others have to say about all this?
TO SF:
We (your users on this msg board) aren't here to just bitch and run. No, it's about being fed up watching you destroy what once was a great name in the audio world through POOR MARKETING CHOICES.
The answer is simple - STOP IT!!! Turn around the obvious marketing f**k you've done recently, put in motion the ultimate SF media content creation app and get back in the race.
Yep Angelica, I knew I was catering to your ploy, when I was writing my rant.
I'm getting fed up with these NEW releases that are doing nothing, but getting users excited about a new inovative product, but instead of keeping focused with that app and it's evolution to meet everyone's needs, they stop the developement and obvious feature enhancements needed, then develop another half-assed NEW product. I guess their marketing/sales is only interested in short-term success, followed by a bunch of disappointed users in the long-term developement. You become familiar with working with the product and then find out it doesn't meet all the expectations and try to feedback some eccential features needed and they think those features are an opportunity to launch another new product. The end result is what you see now. 4 seperate audio apps which seperately have everything you're looking for, but could be so much more productive in work flow if you didn't have to import and export everything in different file formats just to do 1 simple task that 1 individual app specializes in. Along with having seperate apps, you think they could have some cross functionality between them where you could take something assembled in Acid, save it to a .Veg file and directly open it in Vegas. Or take CDA 5, and have it save as a .VEG file, where if you run into a road block and you need multi-track capability, then you just need to save most of your work in CDA and complete it in Vegas if needed.
I'ld like these questions answered from Sonic Foundry.
1. Why not give Sound Forge the functionality that CDA 5 has, where you can EDIT multiple events and apply volume envelopes and have a "2nd audio layer option"?
2. Why not give Sound Forge the ability to burn a redbook compliant disk-at-once CD, where you can place Track ID's anywhere and move them around freely, like in CD Architect?
3. Why not include a CD emulated transport within Vegas?
4. Why not give Vegas the ability to write CD text to a CDR?
5. Why not give Vegas a simple "Print cue sheet" feature?
6. Why not give Vegas and Sound Forge the ability of "pq subcode extraction" from CD?
7. Why spend time developing another CD authoring app, when you already have one, that just needs a few updates?
8. Instead of spending time developing and debugging a whole new app, why don't you spend time developing feature enhancements in Vegas, like external hardware control, effects automation support, Rewire, Event reversal,OMF support and VSTi like every other competitor's multi-track software has?
You've shown us, you have the ability to give a great user interface and are able to develop the features everybody is asking for, now show us you can put it all together and get rid of our frustrations. Don't give me the bloated non-focused app reasoning in doing such a thing....None of us audio people who bought Vegas Pro for multi-track audio needs, ever asked you to put video editing in our audio app. Give us some audio features in our audio app and quit bloating it with video garbage that us audio users may never use. Adding audio and midi features, is NOT making an unfocused audio application. Adding video features, CD booklet designing is!!!
I think it's time to come out of the dog house and starting playing with the big dogs!!!
Ok....I'll get off my soap box now :-)
red
Red:
Just wanted to make certain I was reading you correctly (I was), and, I agree. I use VV3 and WaveLab (3 & 4) (as my prefered editor) just as you describe. VV allows me to open a copy of the event or the event itself for editing/processing in Wavelab. The resultant file is updated automatically in VV3 when I exit WL.
It works really well. If I work on copies, rather than the original file, VV keeps track of the takes for me, so that I can always go back to something if I dislike the new version.
I prefer WL to VV for layout and burning of CD's, but that's probably just because I'm used to it (it also is CD-text capable). VV seems to be more adept at extracting CD's. About half the time, WL extracts garbage (I think it trips on its copy protection schemes, even though I'm extracting my own stuff).
If those two tools get stubborn on me in the CD burning process, I will, as a last resort, turn to Nero to get the job done. Nero isn't nearly as flexible, but, I've never produced a coaster with it, ever.
For me, CDA5 seems like a big outlay yielding, for me, little in the way of additional capability. I never worked with CDA4 (or whatever previous version), so have no emotional or functional attachment to the app. Maybe that's why I'm not so excited about its return.
<<Yep Angelica, I knew I was catering to your ploy, when I was writing my rant>>
A "ploy"?? Uh yeah..whatever. Or you can call it like it is - it's a smart move for a company taking the WRONG path at this point (build the super app the users and SF need now...MIDI and all).
Glad to see you're awake now...
but it's JOED.
If you need to call me "angelica" (??) to deal with all this though...
go ahead.