Hi all,
First post here... not a pro video editor.
I'm a professional audio guy (commercial radio for 28 years).
Last year, I rebuilt my PC, updating MB, CPU, graphics card, added an SSD... all the usual suspects. :)
The card I chose, which I THOUGHT would absolutely handle the job, was a Gigabyte GeForce GTX760 4GB card.
However, it turns out that the architecture of the chip on this card (Kepler or Maxwell?) is not supported by Vegas 11, 12 or 13.
As such, my render times are actually faster on the CPU than on the graphics card.... and those times are shocking.
Like... 90 mins to render a 19 min home video*
So, my quesiton is this... how does one know what card/GPU/architecture to look for, so as to achieve the ability to get realtime playback and render?
I'm working with FullHD footage in AVCHD format (.m2ts).
Thanks in advance.
* This was what I posted on the Sony Vegas Editors group on FB:
My PC is a homemade AMD-based 8 core 4.0GHz processor with 16GB DDR3, Gigabyte GeForce GTX760 4GB graphics card. OS is running off SSD.
So, by today's standards, a reasonably well-spec'd machine.
Thing is, I thought that with these specs, I'd be able to play back my video footage without any glitching, yet this is not the case. Vegas is coughing and spluttering all over the place.
Briefly, timeline looks like:
4 video lanes. 2 for full HD footage (.m2ts files), one for photos, one for titles.
4-6 audio tracks. 2 for camera audio, 2 for music and 2 for occasional supplemental sound effects.
As you can imagine, there's only ever 2 lanes of video to process at any one instance in time (maybe 3 if there's a super over a footage edit), and there's usually only 2 or maybe 3 tracks of audio at any one time.
Video FX. I have a colour curves plugin running on the master output, and a couple of transitions here and there, but not much more than that.
Audio FX. Maybe half a dozen different VST plugins.
As I'm typing this, a 19min video is rendering in the background and Windows is suggesting it's going to to take around 90mins to render.
Really? That slow?
Oh yeah... output format is MainConcept AVC/AAC using the following settings:
Video:
HD 1080
Frame rate: 25 (PAL)
Use OpenCL if available
VBR
Max 50,000,000
Avg 20,000,000
Audio:
48k
256kbit
Project:
Rendering quality - best
So, with all that in mind.... is there anything I can do to improve render times (and be extension realtime playback rate) without spending more money?
Does this kind of performance sound right for these specs, or do you guys who do this professionally instantly recognise a problem here?
Thanks in advance for your input!
Please sing out if you need any further info.
First post here... not a pro video editor.
I'm a professional audio guy (commercial radio for 28 years).
Last year, I rebuilt my PC, updating MB, CPU, graphics card, added an SSD... all the usual suspects. :)
The card I chose, which I THOUGHT would absolutely handle the job, was a Gigabyte GeForce GTX760 4GB card.
However, it turns out that the architecture of the chip on this card (Kepler or Maxwell?) is not supported by Vegas 11, 12 or 13.
As such, my render times are actually faster on the CPU than on the graphics card.... and those times are shocking.
Like... 90 mins to render a 19 min home video*
So, my quesiton is this... how does one know what card/GPU/architecture to look for, so as to achieve the ability to get realtime playback and render?
I'm working with FullHD footage in AVCHD format (.m2ts).
Thanks in advance.
* This was what I posted on the Sony Vegas Editors group on FB:
My PC is a homemade AMD-based 8 core 4.0GHz processor with 16GB DDR3, Gigabyte GeForce GTX760 4GB graphics card. OS is running off SSD.
So, by today's standards, a reasonably well-spec'd machine.
Thing is, I thought that with these specs, I'd be able to play back my video footage without any glitching, yet this is not the case. Vegas is coughing and spluttering all over the place.
Briefly, timeline looks like:
4 video lanes. 2 for full HD footage (.m2ts files), one for photos, one for titles.
4-6 audio tracks. 2 for camera audio, 2 for music and 2 for occasional supplemental sound effects.
As you can imagine, there's only ever 2 lanes of video to process at any one instance in time (maybe 3 if there's a super over a footage edit), and there's usually only 2 or maybe 3 tracks of audio at any one time.
Video FX. I have a colour curves plugin running on the master output, and a couple of transitions here and there, but not much more than that.
Audio FX. Maybe half a dozen different VST plugins.
As I'm typing this, a 19min video is rendering in the background and Windows is suggesting it's going to to take around 90mins to render.
Really? That slow?
Oh yeah... output format is MainConcept AVC/AAC using the following settings:
Video:
HD 1080
Frame rate: 25 (PAL)
Use OpenCL if available
VBR
Max 50,000,000
Avg 20,000,000
Audio:
48k
256kbit
Project:
Rendering quality - best
So, with all that in mind.... is there anything I can do to improve render times (and be extension realtime playback rate) without spending more money?
Does this kind of performance sound right for these specs, or do you guys who do this professionally instantly recognise a problem here?
Thanks in advance for your input!
Please sing out if you need any further info.

