Cinescore in VMS 12

meksmk wrote on 8/18/2012, 10:40 PM
I had Cinescore and Cinescore Studio installed on my computers and it's been recognized by VMS all the way until VMS 11 as a valid plu-in. I just installed VMS 12 as part of the Imationation Suite and it's not showing as an option and I can't find a way for it to be recognized. I don't use it that often but like it when I'm in a jam and like the music length flexibilty for some projects. Acid is intimidating and I'm not sure I have that type of musical talent. Has anyone else tried to get it to work or has the time come to finally accept that it's officially dead?

Comments

Markk655 wrote on 8/19/2012, 11:27 AM
1. Click to select an audio track (eg. 'music' in a default track).
2. Insert>Generated music.
3. After a few seconds to initialize, Cinescore should pop up.

Use as normal.

Worked for me. I still have VMS 11 installed (as an FYI), Works there too.
mike_in_ky wrote on 8/19/2012, 10:58 PM
I have VMS 9 PE, VMS 11 HD Platinum, and VMS 12 Platinum HD (64-bit). My Cinescore plugin works fine in VMS 9 and in VMS 11. However, I tried the procedure from Mark655 and I don't see the "Generated music" option (even grayed out) under "Insert". I've uninstalled and re-installed 2X and it doesn't show up under VMS 12. Can you offer any further advice?
meksmk wrote on 8/20/2012, 8:15 AM
That's correct mike in ky. I don't have the option either. When you used to install a VMS product, it would see the Cinescore plugin and make it available automatically like Mark655 correctly points out. I had to re-run my purchased NewBlue FX executables and chose the 64bit the effects to be available in the 64bit VMS. And there's where I think Cinescore might not be useable in VMS 64 bit. It's a 32 bit program trying to run in a 64 bit program.
Markk655 wrote on 8/20/2012, 11:31 AM
That might be the difference, as I still run 32 bit Vista.
meksmk wrote on 8/20/2012, 12:10 PM
Can you install both the 32 bit and 64 bit VMS on one machine?
mike_in_ky wrote on 8/20/2012, 12:40 PM
Not sure I want to install both the 32-bit and 64-bit versions of VMS 12. For the NewBlue plugins, did you uninstall the 32-bit version before you reinstalled the 64-bit ones? Where's you get the 64-bit ones? Were they included in the purchased NewBlue .exe's?

Mike
meksmk wrote on 8/20/2012, 2:28 PM
I contacted their support before I upgraded VMS after I read some comment in the forum about them not working with 64 bit. Their support came back and told me they will work. All I needed to do is re-run the executable and choose Vegas 64 bit. Worked like a charm. No uninstall. Just re-run the executable. By the way, they knew exactly what post I was talking about because they referenced it in their email back. They evidently watch the VMS forums.

Mike
Markk655 wrote on 8/20/2012, 6:51 PM
+1 for loving NB FX Support!
jetdv wrote on 8/20/2012, 7:10 PM
Yes, I work for NewBlue and watch the Sony forums regularly. Of course, Vegas is also my editing program of choice.
meksmk wrote on 8/20/2012, 10:33 PM
Kudos to NewBlue!
mike_in_ky wrote on 8/21/2012, 1:54 PM
After a day of back and forth with both Sony and NewBlue, I finally decided to go ahead and download and install VMS 12 32-bit and run it along side the 64-bit version. NewBlue pointed me to a new .exe for installing Cartoonr and the FX and 3D Titler plugins I had bundled with VMS 9 and 11. Now, all of the plugins (including Cinescore) are accessible in the 32-bit installation of VMS 12 and they all appear to work. However, I really wanted to be able to use the 64-bit version, especially since more and more of my footage is getting to be HD.

I did a little experiment last night. I rendered a 3-minute clip with both the 32-bit and the 64-bit installations to widescreen 720 X 480 mpg-2. The 32-bit had a significantly faster render time (1-min, 37 sec versus1-min, 54 sec). During both renders, I was monitoring the CPU and memory usage with Task Manager and they both had similar CPU and memory usage on my Windows 7 Quad Core system...go figure.

Mike
meksmk wrote on 8/21/2012, 9:59 PM
Well that's interesting about rendering times. I wonder if you start a project in the 64 bit version beacuase of HD and decide that it needs a Cinescore production, can you open it in the 32 bit; then do your Cinescore and then move back to 64 bit for other reasons (i.e. HD) if all that will work? You have me intrigued for thsoe times I find the need for a Cinescore...
mike_in_ky wrote on 8/22/2012, 10:35 AM
Meksmk...

Because I had been wondering the same thing regarding Cinescore in 32-bit, I tried it. In VMS 12 64-bit, I started a short project with about 30 seconds of a photo event, saved it and closed VMS. I launched VMS 12 32-bit and opened the project. To that 30 second event, I had the Cinescore plugin create an audio track. Once the track was created and part of the timeline, I saved it back to the original name and closed VMS 12 32-bit. I again launched the 64-bit version and the audio track was there and it played just fine.

An interesting side note. The short project I started was actually a remnant of a short project I had created with the 32-bit version to check out NewBlue Cartoonr and NewBlue 3D Titler since I was now able to have them available. At the beginning of the timeline, I had put in a 3D animated title using NB Titler and on the 30-second photo event, I put in an FX using NB Cartoonr. 32-bit Titler plugin is not available in the 64-bit version as I stated above in the thread. So, when I opened the remnant in 64-bit, I got an error box regarding the title event and that event was empty. But when I looked at the 30-sec photo event, the Cartoonr effect was there and functioning, but I did get an error box for it. I could see the 64-bit version of Cartoonr as an option for FX in the 64-bit program, however.

So, when doing what each of us was wondering (on a 64-bit project and using 32-bit version to install some music from Cinescore), you have to be careful about any 64-bit effects you might have employeed in the project. My guess is they won't work in the 32-bit version and you'll get an error when opening in 32-bit to add the Cinescore music. Does that make sense?

Mike
meksmk wrote on 8/24/2012, 11:41 PM
Hi Mike,

Thanks for the update! Sorry I"m a bit late in responding. Was out of town. So you proved my hypothesis about 32 and 64 bit. I'm thinking in those instances that I want to use Cinescore, I'll do it in 32 bit realizing the limitations with the plugins.

Thanks again for the update!

Mike K.
IndyGuy wrote on 9/21/2012, 11:38 PM
Sorry for the late post on this topic, but I just did upgrade to V12 64 bit and found out the issue with Cinescore. I also updated the DVD architect software but it is still 32 bit. I noted today that you can get to Cinescore through DVD architect. So I guess it should be possible to use this program to generate the music files and then use them in movie studio. This you would not have to keep two version on the computer.
OhMyGosh wrote on 9/22/2012, 9:24 AM
Great, one step forward (64 bit), and one step backwards (no Cinescore). Nice work........not. I purchased Cinescore and many sound tracks a long time ago as I am not an audio editor, nor do I want to learn to become one. Cinescore did everything I needed, and did it well. If I would have known that, I never would have upgraded to 12. Another Sony disappointment. Guess I will contact their 'crack support team' and get the usual referal to this forum or the 'sorry out of luck' story. :/ Cin
ericlast wrote on 9/23/2012, 8:18 PM
I realize it's not as convenient as just opening Cinescore as a plug in from within VMS, but isn't to possible to just figure out the length of the music you need, create it in Cinescore (as a stand-alone outside of VMS), output the music in Cinescore, then just import the music to your VMS project?