Clips and editing

charles-mcguyer wrote on 10/11/2010, 12:32 PM
At times I record a video scene, bring it into VMS and edit it down to maybe a 1/10 of the original size. How can I get rid of all the excess video of the original clip (without destroying the original clip, of course)? And without making the scene a whole new project and rendering it individually (which I've done a few times) and then bringing this rendered file into my original project?

It seems to lose some resolution when rendering clips individually and bringing them into the original project. Having all this excess video in the project, that I'm not even using, makes the project very huge with a lot of video not even being used. And what affect does it have when rendering? Is it possible to get rid of the excess video, keeping the original clip, and not have to render the clip first and then bring it into the original project? Thanks. Hope I'm being clear.

Comments

musicvid10 wrote on 10/11/2010, 1:10 PM
Having all this excess video in the project, that I'm not even using, makes the project very huge

No, the PROJECT is still about the same, a few hundred KB, and the size of your MEDIA doesn't change, either.
The clips you refer to are actually EVENTS, which do not occupy any additional disc space, even if you duplicate them hundreds of times in the same project.

Once you stop seeing project events as if they were actual media, you will see there is no need whatsoever to do what you want. Events are signposts
(like a shortcut on your desktop), not actual media.

The only "housekeeping" you need to do on big projects is clean up your project media window once in a while . . .

That being said, if you have VMS10 you can create subclips from trimmed events.
Or, you can render trimmed events to new tracks, which actually adds new media files to your project.
drw wrote on 10/11/2010, 10:34 PM
I think what you're asking is how can you get rid of as much of the original clip as possible to minimize disk space usage. The original reply correctly stated that your 'project' doesn't require much additional space over the original clips, but I don't think that's what you meant by the term 'project'.

The way these types of editors work is simply by storing a series of commands that you wish to apply to the original clip, so you have to retain the original clip or there is no reference with which to apply the commands. Rendering is the only way you can remove that reference and create a standalone entity smaller than your original clip. If you're noticing rendering artifacts that affect the image quality, choose a rendering output format that's the same as your original clip format if possible. By reducing the runtime by 90% over your original clip, you should be able to reduce the file size proportionally even if you render to the same format.