Now that Vegas has a Unified Color Grading interface in the style of Resolve, I was wondering about LUT placement. In Resolve, a common practice is to apply a LUT on a serial node, then put any additional adjustments (lift, gamma, gain, etc) before the LUT. My understanding is that any adjustments placed before the LUT work within the parameters of the LUT and any adjustments placed after the LUT are not restricted by the LUT's parameters.
My question is this: In Vegas, do the chain of effects in Vegas function in the manner of serial nodes? If you apply a LUT within the Unified Color Grading interface in Vegas, are the corrections occurring before or after the LUT? Without being sure, I guess you can always apply the LUT from the plug-in chooser, then apply the Color Grading interface before that? Just wondering what others do.