Hi team,
Looking for some workflow advice from some grading pros ...
Having done many Vegas short projects (around the 5 to 10 minute mark), I thought I was ready with a clever Vegas-specific color grading workflow for a much longer project. Boy, was I wrong!
The problem I am trying to solve:
Each scene may have a distinctive look. Changing the look via the effects "tab" on each video clip is too time consuming, especially when you have to make adjustments scene-wide. You might visit 50 clips just to adjust a minor value, and that value may be adjusted many times, making for hundreds of adjustments.
The supposed solution:
Ensure each scene occupies its own video track, and make the color grade via that track's effects tab instead. That way, the grade applies track-wide, and because we've limited the track to one scene only (or all scenes requiring the same grade), any changes will impact the entire scene, not just one shot.
Sounds great. So with this workflow in mind, I set out. Some time later, I discovered the >>UNEXPECTED CLANGER<< ...
Because I am now opperating on multiple video tracks, cross fades between scenes no longer work as expected. So instead, I "fade" the upper video track out from scene A, allowing the lower video track from scene B to show through. This has an almost identical outcome as a cross fade. This works fine until you cross fade between tracks that have obviously different grades. The grade of the upper track applies until it is ended, no matter how much it is faded out. This impacts the lower track that is now visible after the upper track has faded out.
In my example, I had a blue grade on the upper track, with very crushed blacks. I had an orange grade on the lower track and soft milky blacks. As the image faded out from the upper track, the lower track began to show through, but with the heavy crushed blacks of the upper track. Once the upper video clip ended (long after it had faded out), only then did the lower track's grade take over, changing the heavy crushed blacks to soft milky blacks. The sudden switch in a single frame was EXTREMELY obvious.
I understand why Vegas does this (video effects from higher tracks take priority and are active as long as there is media in the time line, even if that media is not visible). But I must say, this behaviour (applying a higher track's grade, even when the media is 100% faded out) is unexpected.
So - after that long story - does anyone have any suggestions for how to apply grades for entrie scenes and allowing changes to be made easily, without resorting to tweaking each clip?
I tried saving grade settings, but when you change the setting, you have to re-load the saved setting for each clip for it to take effect.
Cheers,
Jason
Looking for some workflow advice from some grading pros ...
Having done many Vegas short projects (around the 5 to 10 minute mark), I thought I was ready with a clever Vegas-specific color grading workflow for a much longer project. Boy, was I wrong!
The problem I am trying to solve:
Each scene may have a distinctive look. Changing the look via the effects "tab" on each video clip is too time consuming, especially when you have to make adjustments scene-wide. You might visit 50 clips just to adjust a minor value, and that value may be adjusted many times, making for hundreds of adjustments.
The supposed solution:
Ensure each scene occupies its own video track, and make the color grade via that track's effects tab instead. That way, the grade applies track-wide, and because we've limited the track to one scene only (or all scenes requiring the same grade), any changes will impact the entire scene, not just one shot.
Sounds great. So with this workflow in mind, I set out. Some time later, I discovered the >>UNEXPECTED CLANGER<< ...
Because I am now opperating on multiple video tracks, cross fades between scenes no longer work as expected. So instead, I "fade" the upper video track out from scene A, allowing the lower video track from scene B to show through. This has an almost identical outcome as a cross fade. This works fine until you cross fade between tracks that have obviously different grades. The grade of the upper track applies until it is ended, no matter how much it is faded out. This impacts the lower track that is now visible after the upper track has faded out.
In my example, I had a blue grade on the upper track, with very crushed blacks. I had an orange grade on the lower track and soft milky blacks. As the image faded out from the upper track, the lower track began to show through, but with the heavy crushed blacks of the upper track. Once the upper video clip ended (long after it had faded out), only then did the lower track's grade take over, changing the heavy crushed blacks to soft milky blacks. The sudden switch in a single frame was EXTREMELY obvious.
I understand why Vegas does this (video effects from higher tracks take priority and are active as long as there is media in the time line, even if that media is not visible). But I must say, this behaviour (applying a higher track's grade, even when the media is 100% faded out) is unexpected.
So - after that long story - does anyone have any suggestions for how to apply grades for entrie scenes and allowing changes to be made easily, without resorting to tweaking each clip?
I tried saving grade settings, but when you change the setting, you have to re-load the saved setting for each clip for it to take effect.
Cheers,
Jason