Comments

j-v wrote on 10/30/2019, 6:56 AM

I think it depends on what you're doing.
The makers of Vegas software and the Nvidia developers are saying that using a program like Vegas it is better to use the latest Studio drivers.
Don't know what game specialist are saying, but I believe the makers of the programs I'm working with.
BTW.
On my new desktop those drivers cannot be installed. During the Nvidia Studio driver install the program says it cannot continue because I have to use the latest DCH drivers of Nvidia. I see no difference in performance)

met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W11 home version 24H2, i7 9700 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti with driver
566.14 Studiodriver and Intel HD graphics 630 with driver 31.0.101.2130
Laptop  :Asus ROG Str G712L, W11 home version 23H2, CPU i7-10875H, 16 GB RAM, NVIDIA GeForce RTX 2070 with Studiodriver 576.02 and Intel UHD Graphics 630 with driver 31.0.101.2130
Vegas software: VP 10 to 22 and VMS(pl) 10,12 to 17.
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My slogan is: BE OR BECOME A STEM CELL DONOR!!! (because it saved my life in 2016)

 

Rednroll wrote on 10/30/2019, 10:35 AM

My understanding of studio vs gamer drivers is that you will see more gamer update drivers released since gamers are always looking for latest/greatest driver feature for the latest released games. Where the studio driver should be more tested with less updates to ensure stability and relability and you will therefore see less updates unless there's a critical bug to be fixed.

wwjd wrote on 10/30/2019, 12:56 PM

k, kinda wondered if they were exactly the same thing, sans the GAMES updates. I don't SEE or FEEL any differences while editing. probably not a big deal overall.

If there was something very specific like "4k Preview is much faster frame rate playback with Studio" I would love to hear about it.

j-v wrote on 10/30/2019, 1:01 PM

You can ask the community to test it. 😉😄

met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W11 home version 24H2, i7 9700 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti with driver
566.14 Studiodriver and Intel HD graphics 630 with driver 31.0.101.2130
Laptop  :Asus ROG Str G712L, W11 home version 23H2, CPU i7-10875H, 16 GB RAM, NVIDIA GeForce RTX 2070 with Studiodriver 576.02 and Intel UHD Graphics 630 with driver 31.0.101.2130
Vegas software: VP 10 to 22 and VMS(pl) 10,12 to 17.
TV      :LG 4K 55EG960V

My slogan is: BE OR BECOME A STEM CELL DONOR!!! (because it saved my life in 2016)

 

wwjd wrote on 10/30/2019, 3:06 PM

kinda just asking if anyone else has noticed no difference, like I did. :D

Rednroll wrote on 10/30/2019, 3:58 PM

kinda just asking if anyone else has noticed no difference, like I did. :D

Although more gamer oriented, this site did some actual gaming and studio driver comparison testing. It also provides some details of the goals of the different drivers. Basically results were similar to what you observed, nothing obvious or earth shattering different.

https://www.thefpsreview.com/2019/08/12/nvidia-studio-driver-vs-geforce-game-ready-driver-performance/

With that said, I recall the Magix developers describing on this forum that during VP17 development, Nvidia did not have studio drivers available, so the majority of VP17 development was done using the Nvidia gaming drivers. Now that the Nvidia Studio Drivers are available with their intent to be more optimized towards content creation applications and Vegas being one of those supported applications, maybe we will start to see some differences in future Vegas releases, once the developers have had more opportunity to optimize Vegas to take advantage of the optimizations in the studio drivers. I'm envisioning to gain the benefits of the studio drivers, both the driver and the application need to be developed and optimized to communicate with each other to take advantage of those advantages where it likely isn't as simple as Nvidia releasing a studio driver and suddenly all studio applications work faster with them.

Rednroll wrote on 10/30/2019, 4:42 PM

I'm also going to speculate that with the introduction of Nvidia's RTX GPUs, which include "Ray Tracing" technology, where future games will be developed to take advantage of that "Ray Tracing" technology, I'm going to guess there may be a bigger differences in the Gamer vs Studio versions of the drivers. I'm uncertain how ray tracing technology would be useful or beneficial for content creation apps such as Vegas.

wwjd wrote on 10/30/2019, 8:08 PM

wouldn't the driver speed for the hardware be, overall, optimized to the best of its abilities, and then both the parts for Vegas and parts for various games just be stuffed in so they dont have to deal with releasing different driver sets? Just speculating....

Grazie wrote on 10/30/2019, 10:18 PM

We would need to hear just what the MAGIX Engineers say on these matters. Relying on speculative responses from users I don’t see as evidenced based results.

I recently had a Screen Sharing session with one of our 3rd Party OFX Suppliers. I was asked what nVidia driver set I’d had. I was told to install an alternative. I’ll grab the name when I’m back at the PC and post it back here. I shall re-ask “why” and hope to get a reply that makes sense to me. The impression I was left with was this alternative was to help processing. How and why I shall try to get a response.

Yeah, it’s been concerning me too.

Grazie wrote on 10/31/2019, 12:01 AM

OK, as promised, this is what I recieved: "We went with the latest stable studio driver to make sure there wasn't any crash/rendering issues in Vegas. In general, it's my first step as a change in drivers can solve a multitude of woes. but it's not always the case."

Here is the Driver I installed: 431.86-desktop-win10-64bit-international-nsd-whql

Now, taking into account the above my interpretation is that the evidenced based results is that:

1] I've installed this Studio Driver to get the latest.

2] The result of installing in itself is part of the refresh "cure-all"

3] The driver has a different purpose - Gamer<>Studio - the actuality of that purpose is not clarified nor seemingly blindingly adventageous to any of us VegHeads. I suppose the only relevant input here would be from @VEGASDerek or @VEGAS_EricD to step in and confirm or deny the efficacy of each of these drivers when it comes to MAGIX VegasPro?

NB: The comment - " . . but it's not always the case." - is also not indicating a reason. 😬

 

wwjd wrote on 10/31/2019, 6:34 AM

great info guys. thanks! Maybe the "LESS crashy" is the biggest performance benefit to the Studio driver :)

Rednroll wrote on 10/31/2019, 9:30 AM

We would need to hear just what the MAGIX Engineers say on these matters. Relying on speculative responses from users I don’t see as evidenced based results.

This is the reason I posted the comparison research article above. On pages 6 and 7 they get into running tests for image rendering time comparisons to simulate content creation apps and saw a slight reduction in render times with the studio drivers over the game driver.

Pages 6-8 of the study apply more to Vegas users than the earlier pages which focus more on gaming tests.

Rednroll wrote on 10/31/2019, 9:37 AM

Their conclusions from the tests of the Gaming and Studio drivers:

"In today’s article, we tackled the question asking what driver is best to install?  Will you lose gaming performance installing the NVIDIA Studio Driver?  Are the benefits to creative applications major or worth it?

Gaming Performance

When it comes to gaming performance the answer is quite clear.  The NVIDIA Studio Driver will not harm your gaming experience.  It will not lower your framerate; it will not ruin your gameplay experience.  In all of our testing performance was never negatively affected with the NVIDIA Studio Driver.  In fact, in some cases, we saw a performance gain of 1%.

This is good news if you are a creative developer using creative applications or workstation-class applications in such an environment.  You can have the benefits of the NVIDIA Studio Driver, and also still spend your break time enjoying games with no loss or degradation in gaming performance.  Basically, you get your cake and you can eat it too.  NVIDIA does not make you sacrifice gaming performance for optimized creative applications.

Creative Applications

We realize that the creative application benchmarks we used today are in no way an in-depth exhaustive look into creative application performance with the NVIDIA Studio Driver.  We only touched the surface of such testing.  Without using them in a professional setting, with professional workloads day in and day out we cannot properly relate the experience using those applications with the NVIDIA Studio Driver versus the GeForce Game Ready Driver.

That said, we did see an overall trend that indicates the NVIDIA Studio Driver would be faster in specific applications and workloads over the GeForce Game Ready driver.  The latest NV Studio Driver 431.70 specifically optimizes Magix VEGAS Pro v17, Autodesk Arnold, Allegorithmic Substance Painter 2019.2, Blender 2.80, Cinema 4D R21, and Otoy Octane Render 2019.2.  If you use those applications then this driver may make for a better experience and is recommended.  The extent of the benefits will depend on your workload and render options and times.

Final Points

When it comes down to it, if you are solely a gamer, or even dabble in light content creation work, it is best to stick with the GeForce Game Ready driver.  The reason why is simple, it is the GeForce Game Ready driver series that is updated most frequently.  It is this driver series that receives the latest game optimizations by the launch of new games.  If you want to keep up with the latest game support and performance, then the GeForce Game Ready driver is the only way to go.  This means right now that is the GeForce Game Ready 431.60 driver.  This is the driver you should install for gaming.

If, however, your primary use case is professional creative applications, content creation or from a workstation perspective where stability is paramount, then go for the latest NVIDIA Studio Driver.  You can rest assured that you won’t be sacrificing game performance, so you can still get your game on with your free time.  However, don’t expect the NVIDIA Studio Driver to be updated as frequently for game support.  As we have seen already this year there are months of time in-between NVIDIA Studio Driver releases, and these are not up-to-date with the latest games.

If you are a gamer, and you see that a new NV Studio Driver has been released just stick with the latest GeForce Game Ready Driver, even if the version number is older.  It is your best bet for the best gaming experience."

Rednroll wrote on 10/31/2019, 9:51 AM

great info guys. thanks! Maybe the "LESS crashy" is the biggest performance benefit to the Studio driver :)

That about sums it up. As I originally mentioned "stability" of the driver will be the biggest benefit for Vegas users because at the end of the day you're using the same hardware/GPU where I would not expect earth shattering differences between them in regards to performance other than the studio driver is likely more optimized for content creation apps where you will likely see slightly faster render times as the test results showed.

wwjd wrote on 10/31/2019, 12:07 PM

I saw those tests on one of the pages were mostly within one digit of the other driver. pfffff. that's insignificant. I GAME here and there, and VR, but switching back to STUDIO because it MIGHT be less crashy for Vegas. Great insites to an obscure issue. Thanks Rednroll and everyone

Grazie wrote on 10/31/2019, 1:05 PM

TAXI!

fr0sty wrote on 10/31/2019, 6:54 PM

Stability is the main benefit. I've seen a number of problems fixed around here with the studio drivers.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

wwjd wrote on 11/1/2019, 6:36 AM

update: after installing studio and still more crashy, did a full/complete Revo Uninstall of all things NVIDIA, rebooted, installed Nvidia experience which installed the latest gamer driver. then did that FULL RESET on VP17, then edited for 2.5 strait with ZERO crashy.

I beleive cleaning Nvidia cured it as I know I had done the vegas reset more than a couple times.

j-v wrote on 11/1/2019, 6:56 AM

@wwjd
These are always the only steps to install my Nvidia driver and I never see any issue. Maybe it helps you the next time. Nothing can stay hanging of former installs.

met vriendelijke groet
Marten

Camera : Pan X900, GoPro Hero7 Hero Black, DJI Osmo Pocket, Samsung Galaxy A8
Desktop :MB Gigabyte Z390M, W11 home version 24H2, i7 9700 4.7Ghz,16 DDR4 GB RAM, Gef. GTX 1660 Ti with driver
566.14 Studiodriver and Intel HD graphics 630 with driver 31.0.101.2130
Laptop  :Asus ROG Str G712L, W11 home version 23H2, CPU i7-10875H, 16 GB RAM, NVIDIA GeForce RTX 2070 with Studiodriver 576.02 and Intel UHD Graphics 630 with driver 31.0.101.2130
Vegas software: VP 10 to 22 and VMS(pl) 10,12 to 17.
TV      :LG 4K 55EG960V

My slogan is: BE OR BECOME A STEM CELL DONOR!!! (because it saved my life in 2016)

 

wwjd wrote on 11/1/2019, 7:24 PM

@wwjd
These are always the only steps to install my Nvidia driver and I never see any issue. Maybe it helps you the next time. Nothing can stay hanging of former installs.

Yes! That is how I ALWAYS install. Absolutely. I run a lot a A/V stuff on my machine, so I probably have deeper issues. :D But VP16 ran flawlessly 95% of the time, then 17 all crashy. I hope I got her fixed. :)

And, to answer my own question now, I don't see ANYTHING better or worse using Gamer or Studio driver. On MY system anyway. :)

wwjd wrote on 11/1/2019, 9:42 PM

nnnnope. 17 still crashy. 16 worked just fine on this same system. probably still does. SMH

wilvan wrote on 11/2/2019, 6:06 AM

No such thing as "game" or "studio" drivers for quadro cards :-)

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animagic wrote on 11/2/2019, 2:26 PM

The problem with game-ready drivers is that they are (too) frequently updated to accommodate the latest games. This can mess up creative software. I use a 3D animation software that became inoperable with the newest Nvidia drivers. Nvidia acknowledged that it was something on their end, but it took about two months to fix. The Studio drivers didn't give any issue, so I think if you are not an avid gamer, those drivers are fine to use. Stability of your setup is more important than the latest and greatest. Interestingly, some users of the 3D software blamed the software company and were very upset.

BTW, for the work that I do I don't notice any difference in performance between the two kinds of drivers.

bitman wrote on 11/3/2019, 3:48 AM

My 2 cents: Since the Studio/creator drivers came out, I switched to them. I am also being a gamer for ages (since commodore 64) and I can recommend and prefer the studio drivers for gaming as well (unless you need a very specific game related fix or a new feature). The games I play are rock stable with these drivers and I do not notice any ill effects. I presume the only difference between the gaming drivers and the studio drivers is a more elaborate, longer and targeted test process for the studio drivers.

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