Gearshift is a clever tool and one which makes it very easy to work with HDV even on an older and slower PC. Based on my experiments so far, I have some suggestions, however:
(1) Why can't I make DV proxies from m2t files on the timeline without also having to make intermediate files? Even if it required whole clips and not cropped versions, that would be okay. In this way I could pull all the raw m2t files up to the timeline at the outset so I could quickly cull out those that would be of no value, and save a lot of proxy rendering time.
(2) When doing a Gearshift from m2t to proxy or back, it would be extremely helpful for Gearshift to show the progress it's making by listing the various files being swapped. In particular, if it can't find a matching file, it should mention the particular file or files that can't be swapped, so that the user can track down and/or recreate the matching files.
The reason for my suggestion is that I have yet to use Gearshift on a major project, but have I a nightmarish vision of working on a production involving hundreds of proxies. When finished, hit the Gearshift button, and--Bam!--Gearshift says there were some errors. Oh, great, how to track them down? If a single proxy is an orphan, Gearshift apparently won't swap several other proxies also, so it's not just a matter of looking at the timeline to see which clips didn't have mates. It would be nice if Gearshift provided more information about the successful and, more importantly, the failing swap attempts.
EDIT:
Here's another one:
(3) Once Gearshift begins building proxies for all the clips listed in the "Source Files" window, there is apparently no way to stop it, short of killing Vegas through the Task Manager. There is a Cancel button on the rendering window, but the button doesn't work. It would be nice to be able to cancel a long render if necessary.
(1) Why can't I make DV proxies from m2t files on the timeline without also having to make intermediate files? Even if it required whole clips and not cropped versions, that would be okay. In this way I could pull all the raw m2t files up to the timeline at the outset so I could quickly cull out those that would be of no value, and save a lot of proxy rendering time.
(2) When doing a Gearshift from m2t to proxy or back, it would be extremely helpful for Gearshift to show the progress it's making by listing the various files being swapped. In particular, if it can't find a matching file, it should mention the particular file or files that can't be swapped, so that the user can track down and/or recreate the matching files.
The reason for my suggestion is that I have yet to use Gearshift on a major project, but have I a nightmarish vision of working on a production involving hundreds of proxies. When finished, hit the Gearshift button, and--Bam!--Gearshift says there were some errors. Oh, great, how to track them down? If a single proxy is an orphan, Gearshift apparently won't swap several other proxies also, so it's not just a matter of looking at the timeline to see which clips didn't have mates. It would be nice if Gearshift provided more information about the successful and, more importantly, the failing swap attempts.
EDIT:
Here's another one:
(3) Once Gearshift begins building proxies for all the clips listed in the "Source Files" window, there is apparently no way to stop it, short of killing Vegas through the Task Manager. There is a Cancel button on the rendering window, but the button doesn't work. It would be nice to be able to cancel a long render if necessary.