With the latest releases of 64 bit SVP v11, and the nVidia drivers, I'm finally able to completely render my project using my Graphics card GPU. But I have to admit, the results were disappointing.
First a little background on my PC. I have an older Gateway FX6000 that I purchased in 2008. The relevant components are the i7 processor and the GeForce GTS-250 graphics card. Here's the specs:
OS
MS Windows 7 64-bit SP1
CPU
Intel Core i7 920 @ 2.67GHz
Bloomfield 45nm Technology
RAM
6.00 GB Triple-Channel DDR3 @ 533MHz (8-8-8-19)
Motherboard
Gateway TBGM01 (CPU 1)
Graphics
VE248 (1920x1080@60Hz)
ASUS MK241 (1920x1200@59Hz)
1024MB GeForce GTS 250 (Sapphire/PCPartner)
Hard Drives
977GB Western Digital WDC WD1001FALS-00J7B0 ATA Device (SATA)
977GB Western Digital WDC WD1001FALS-00J7B0 ATA Device (SATA)
977GB Western Digital WDC WD1002FAEX-00Z3A0 ATA Device (SATA)
Optical Drives
ATAPI DVD A DH16A6S ATA Device
ELBY CLONEDRIVE SCSI CdRom Device
Audio
Realtek High Definition Audio
My latest Vegas project is a graphics slideshow with about 1000 .jpg files of various resolutions from a low of 450 x 600 up to 7216 x 5412; most of which are greater than 1024 x 768 pixels.
Each slide has a Pan / Zoom effect applied. And many have Color correction and / or Brightness & Contrast adjustments. Also, every slide has a lead-in random transition effect applied.
With the GPU enabled, I'm able to preview my project using the Full display resolution. Without it, I have to drop back to Preview mode resolution. So, I thought I'd see better results rendering my project using the GPU. Wrong!
Using the GPU, it took 3 hours, 54 minutes and 14 seconds to render. Switching back to using the CPU, it took 2 hours, 19 minutes and 14 seconds to render. More than 1.5 hours faster!
My question is this. Am I seeing such poor GPU render times because my GTS-250 is underpowered for the job? Also, has anyone else compared GPU vs CPU render times using the latest 64 bit SVP & nVidia drivers? If so, what GPU are you using, and what results did you see?
First a little background on my PC. I have an older Gateway FX6000 that I purchased in 2008. The relevant components are the i7 processor and the GeForce GTS-250 graphics card. Here's the specs:
OS
MS Windows 7 64-bit SP1
CPU
Intel Core i7 920 @ 2.67GHz
Bloomfield 45nm Technology
RAM
6.00 GB Triple-Channel DDR3 @ 533MHz (8-8-8-19)
Motherboard
Gateway TBGM01 (CPU 1)
Graphics
VE248 (1920x1080@60Hz)
ASUS MK241 (1920x1200@59Hz)
1024MB GeForce GTS 250 (Sapphire/PCPartner)
Hard Drives
977GB Western Digital WDC WD1001FALS-00J7B0 ATA Device (SATA)
977GB Western Digital WDC WD1001FALS-00J7B0 ATA Device (SATA)
977GB Western Digital WDC WD1002FAEX-00Z3A0 ATA Device (SATA)
Optical Drives
ATAPI DVD A DH16A6S ATA Device
ELBY CLONEDRIVE SCSI CdRom Device
Audio
Realtek High Definition Audio
My latest Vegas project is a graphics slideshow with about 1000 .jpg files of various resolutions from a low of 450 x 600 up to 7216 x 5412; most of which are greater than 1024 x 768 pixels.
Each slide has a Pan / Zoom effect applied. And many have Color correction and / or Brightness & Contrast adjustments. Also, every slide has a lead-in random transition effect applied.
With the GPU enabled, I'm able to preview my project using the Full display resolution. Without it, I have to drop back to Preview mode resolution. So, I thought I'd see better results rendering my project using the GPU. Wrong!
Using the GPU, it took 3 hours, 54 minutes and 14 seconds to render. Switching back to using the CPU, it took 2 hours, 19 minutes and 14 seconds to render. More than 1.5 hours faster!
My question is this. Am I seeing such poor GPU render times because my GTS-250 is underpowered for the job? Also, has anyone else compared GPU vs CPU render times using the latest 64 bit SVP & nVidia drivers? If so, what GPU are you using, and what results did you see?