crash during render

jimingo wrote on 5/18/2005, 9:19 AM
I'm using vegas 6 and I've never experienced a crash before. I'm pretty sure it has to do with the amount and size of the pictures in my project. I have around 60 photographs scanned between 400-600 dpi. I'm rendering to my storage drive that has more that enough space. My render makes it to about 24 percent complete and then vegas crashes. I cleared some room on my boot drive (from 6 gigs of space to 11 gigs of space) and killed the virus protection program and my render made it to 30 percent complete before vegas crashed. I'm guessing I'm running out of memory and that's why it's crashing so is my only option to change the resolution of the photos? Another thing...my page file gets pretty high (to about 75%). I'm not sure if that has anything to do with it but I heard of a program that resets your paging file when it gets too high to avoid crashes. Would this help in my case?

Comments

Chienworks wrote on 5/18/2005, 9:27 AM
Those image files are probably the culprit. Assuming they're 4x6" prints, you have around 2000x3000 pixel images. Vegas has to decompress them to 24bit RGB to use them so that will eat up a lot of memory, maybe around 17MB each.

Windows XP seems to increase the paging file size automatically when necessary, but it does put up a notice that some programs may be denied memory access while it's happening. It's never cause a problem for me, but i suppose your project might just happen to hit this denied snag at the wrong time.
jimingo wrote on 5/18/2005, 9:31 AM
I guess I'll change the resolution of the pics in photoshop but what's the best resolution for use in vegas? The higher res pics seems to render out to nicer looking video.
jimingo wrote on 5/18/2005, 9:43 AM
would a network render help this problem? I have two computers and never bothered with network rendering.

-Thanks