Cropping/panning problem

wikksmith wrote on 11/14/2005, 7:07 AM
New user here:
I'm animating still images with the "Size About Center" button off, and the LockAspect Ratio" button on. When I drag the images from the corner or bottom, the opposite edges stay put, as I expect. But when I play the event back, the edges that I want to stay put MOVE slightly left and right or up and down before returning to the position I have set at the final keyframe. Is this a interpolation curve issue? What is the best interpolation to use?
Thanks,
wikksmith

Comments

Chienworks wrote on 11/14/2005, 7:17 AM
Try setting the keyframes to have a smoothness of 0.000.
birdcat wrote on 11/14/2005, 2:52 PM
I too have had this problem - Sometimes changing smoothness to 0 doesn't work, so I have added interim keyframes (sometimes needing as much as one every 10 or so frames) and making sure the border I want stays where I put it.
jeff-beardall wrote on 11/14/2005, 6:45 PM
Have you tried making sure that 'x centre' under 'rotation' is a constant value?
i.e. if your first keyframe has an x centre of 320, then your last or all intervening keyframes have that same value?
wikksmith wrote on 11/15/2005, 5:05 AM
Thanks for the suggestions:
I changed the keyframes to "smooth" and it didn't help at all. Next I tried setting the keyframe smoothness to 0.000: Vegas keeps changing it back to 1.000. I'll look at the "X center" value, but I'm often trying to zoom and pan diagonally, so shouldn't I expect the X value to change? The real problem is that I'm typically zooming toward the edge of the image and as it zooms, the black border wobbles in and out of view. I must be doing something wrong!
wikksmith
JohnnyRoy wrote on 11/15/2005, 5:24 AM
> I tried setting the keyframe smoothness to 0.000: Vegas keeps changing it back to 1.000.

I think my UnSmooth Keyframes script will help you out. It will unsmooth all keyframes for the selected events. (i.e., set smoothness to zero)

When you are doing this manually, you have to select each individual keyframe and change its smoothness one at a time. Sometimes you have to zoom in on the keyframe timeline to see them all because they will appear on top of each other if they are too close. Just use the script and you should be fine.

~jr
JJKizak wrote on 11/15/2005, 5:36 AM
That is one of my Vegas 7 wishes to have some menu pop up after clicking the keyframe saying there are 22 keyffames behind this frame and they are as follows in a descending picture diagram so you can have the choice of deleting all of them or one of them.

JJK
jeff-beardall wrote on 11/15/2005, 7:27 AM
can you try entering the same x centre and y centre (UNDER 'ROTATION' NOT 'POSITION') values for your first and last keyframe and see if that helps. It certainly does the trick for me. x & y rotation centre does not actually move the frame, but seems to do the voodoo. remember it's the ones under ROTATION!!!
wikksmith wrote on 11/15/2005, 9:28 PM
Wonderotter:
You are absolutely right! It makes no sense to me, but it works.
Many thanks to all who responded.
wikksmith