And your point is what??? Sony doesn't want to change the GUI?
Who cares, I use vegas for what it can do for me and to make money. I don't use it for what it looks like. Anyone who does, needs to think about a new career path.
Zippy, since you're so great with editing and everything else, why don't you open up your Photoshop program and show us what you think Vegas should look like. I think we will all get a good laugh!
Even though I don't like the look of the new icons (will get used to them) and that the Pan/Crop & Track Motion are no longer as easy to see as before, i'd say we lucked out. I think Premiere Pro's interface looks like complete crap! ;)
I believe I speak for most on this forum when I say, Zippy, Flip off and die. You serve absolutely no viable purpose either in the forum or in real life. You are a complete waste of oxygen and resources. Please do us all a favor and take a last breath that way you wont have to deal with how "inferior" Vegas is.
I'm glad I've not run into zippy before, he really knows how to take things out of context. The only thing I said, was that I didn't like the final UI.....I'M ONE PERSON voicing their PERSONAL opinion. In no way did this come from Sony, I'm just a Vegas user like the rest of you. What I said, was Sony said they consider the UI look as a very important factor and listen to these kinds of comments. So now if there's an abundance of other users voicing a similar opinion as mine, I'm sure they will listen and address this issue. I in no way have a way of knowing if they will. I'm just letting you know, they do consider this an important aspect, and being a Vegas user since v1.0, they do listen to users feedback.
being a Vegas user since v1.0, they do listen to users feedback.
Oh, only there's a potentially major catch here -- "they" are no longer the people you've been speaking to since version 1.0, so your track record no longer exists, and even if it does -- even if you're speaking personally with the same people you've developed a longstanding relationship with -- "they" are now part of a larger organization that is eyeing a market potentially VERY DIFFERENT than the one Vegas's 4, 3, 2 and 1 were after.
I think I'm not out of line in saying my needs and desires were more closely parallel to the general direction SoFo was headed (except financially...) and that, given what I can see from Vegas 5, they run perpendicular to Sony's intentions. I'm not alone, either.
"eyeing a market potentially VERY DIFFERENT than the one Vegas's 4, 3, 2 and 1 were after."
I'm failing to see your point Vitamin_D, if you where trying to make one. Of course the market potential is VERY DIFFERENT, technology is VERY DIFFERENT, and with that people's expectations become VERY DIFFERENT. This should go without saying. Vegas's targeted market has expanded, and I'm sorry to be the one to tell you that in that expansion, there's going to be different folks with different needs, which now encompasses the both of us. I think you just need to realize, with that expanded market their has to be some give and take on all sides. I'm sorry, you didn't get everything you wanted, I guess your ideas didn't quite fall into a high enough importance in the "Sony's intentions" category, which should show you that maybe you don't fall into the market majority importance category. And if you haven't heard, "They" are the same people and having been purchased by Sony, again EXPANDS their targeted market, to where it will become a product that is not such a small non profitable "niche" market. It's basic economics. I work for a larger company that develops multimedia products and this company has purchased over 20 other smaller companies. The purpose, to use their existing product and knowledge expertise to expand into a globally mutually beneficial relationships. Sony has done the same thing.
As Red said, "they" are the same development team and support team, working from the same location, but with the support of a large international corporation. Since Sony hasn't chosen to dismantle the team or product line, they must have figured that SF's product plans were on track. I certainly haven't seen a dramatic shift in focus since the takeover; SF7 was a great upgrade, DVDA2 is a major upgrade that addresses pretty much every limitation of the first release and then some, and Vegas continues to walk the line between audio and video editing, trying to offer as much as possible to each side while keeping the working techniques the same regardless of the task. I started using Vegas for audio and have since gravitated to doing some video work; but I still do audio work in it as well.
So, until Sony announces that Vegas 6 will only run on Sony PCs connected to Sony cams, try to be a bit more optimistic!
The facts are very different than your opinions on what is happening. Very little has changed in how we approach our apps. If anything, the change has just made the dev team more focused on making the best DAW/NLE we can.
Nothing has changed in Vegas' direction now that we are owned by Sony. Nothing! If anything we are under more pressure to be more "pro" and meet the needs of the different users out there.
We are the exact same people that Red has been talking to since Version 1.0. A few new faces here and there, and a few guys have moved on, but essentially the focus and effort are the same.
You can consider Red and "insider". Red has my ear on all things audio in Vegas, I can assure you of that. Don't always agree with him, but when I want a second opinon, Red is one of the users I ask. Since I am directly responsible for much of the Audio stuff he wants done and I believe Red knows what he is talking about, we get along.
I talk to Red all the time and I have been working on Vegas when Vegas was just the code name for it when Sound Forge was the Foundry's only product. In fact I was hired by the original founders of Sonic Foundry to work on their new DAW. (The NLE thing came later.)
Nothing has changed since the ownership change (well there are more corporate rules and the company email address book is HUGE.) We are part of a bigger company.
We have a marketing presence like we never had before. The big difference is we now have the resources to take on all the competition. Sony is a company that is dedicated to doing the best possible products. They know exactly what they got when they purchased Sonic Foundry's assets.
I assure you that NOBODY is telling us to "dumb it down" or "target Joe consumer". Just the oposite is true.
VitaminD, usually your posts are dead-on, but on this subject, you're waaaaayyyyyyy off.
Years ago, I played basketball with Sonic Foundry vs Cakewalk when they were partners in the music world. This was back when Cakewalk was midi-only and SOFO was Forge-only. I believe it was version 3 of Sound Forge.
Most of that team at the time is still intact, most of the same engineers are there. Sony didn't fire, release, or chase anyone out. Since I've gotten to know the Sony guys, I can't possibly believe they are doing anything except to move Vegas UPWARDS in the world of NLE, not downwards.
Seeing Xpri open Vegas projects is pretty cool. Here at NAB, Vegas is one of the biggest demo station areas, and Sound Forge and ACID are just as well represented. Sony is openly making statements about where Vegas and other software tools are going, and they're printed in the many magazines. It's not lip service.
Consider me an insider too. One with not only an inside to engineering, but marketing too. While you may not be thrilled with the V5 update, which is a substantial one, but everyone is entitled to their opinion, understand that Sony wants to be the end-to-end provider of broadcast equipment. And with the acquisition of Vegas and the other tools, they are. And they certainly don't want to have low-end only offerings. Vegas is damn prevalent here at NAB. The only thing I've seen remotely close is Apple's new compositing application which leaves After Effects and similar tools in the dirt. Sony has still yet other things coming up....I hope after giving Vegas a little more time, you'll love what's happened with it as much as I have. It's a powerful tool.
In a shootout Sunday night, it kicked ass over FCP, Edition, AVID. Premiere didn't even show up.
Premiere crashed several times on the big Adobe screens, so even their best systems aren't running at peak capacity.
Tim Duncan and Gary Kleiner, showing Vegas on the mainstage and in B&H's booth, are busier than most any other guys on the NAB show floor, because that's where the buzz is from around the show floor.
Vegas 5 might not be everything you want it to be, but by comparison to any single app, its more than anything else out there, IMO.
Keep the faith, no one is giving up or dumbing down this app.