OK, so.
My idea for pitch envelopes is more or less consistent with Vegas' design that everything should be non-destructive. You just add one pitch envelope for a track, and then you can just draw a smooth curve for playback speed. All events change their pitch dynamically (with visual feedback, just like when you alter the gain or edit the crossfades) and the ending times are, of course, adjusted accordingly. You can still switch the event pitch type to time-stretch, or pitch-shift only. It'll work for all three modes.
Now, the only reason I believe this won't happen until like Vegas 5 is that it would probably cause the need to update the file format AGAIN, and that's not very popular, I guess. Really sad, though. It's one of the last reasons I still have to jump into Soundforge all the time.
My idea for pitch envelopes is more or less consistent with Vegas' design that everything should be non-destructive. You just add one pitch envelope for a track, and then you can just draw a smooth curve for playback speed. All events change their pitch dynamically (with visual feedback, just like when you alter the gain or edit the crossfades) and the ending times are, of course, adjusted accordingly. You can still switch the event pitch type to time-stretch, or pitch-shift only. It'll work for all three modes.
Now, the only reason I believe this won't happen until like Vegas 5 is that it would probably cause the need to update the file format AGAIN, and that's not very popular, I guess. Really sad, though. It's one of the last reasons I still have to jump into Soundforge all the time.