Do we still need to render in studio RGB for youtube?

Mindmatter wrote on 9/26/2025, 2:00 PM

I just uploaded a studio RGB version as i remembered it was recommended for youtube, but it just doesn't look quite right. The blacks and general contrast and saturation don't look as they should compared to my full range version here on my PC..
EDIT: I just uploaded a full range version to test, but that doesn't look right either. Some scenes ( not all ) are oversaturated and the blacks aren't totally crushed but way too contrasted.The DJI drone footage also becomes too contrasted.

So what's the solution and current consensus for YT?

Thanks!
EDIT: I just saw that all the XAVCI 422 clips from my FX3 as well as the DJI footage reads as "undefined" in the color range proporties. Could that be the problem?

Last changed by Mindmatter

AMD Ryzen 9 5900X, 12x 3.7 GHz
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Comments

Yelandkeil wrote on 9/26/2025, 3:17 PM

Nobody renders in studioRGB.

studioRGB would be applied when your NLE preview window locating on a TV-screen.

studioRGB for post editing (on a TV-display) and Rec709/limitedRange definition for standard video output/rendering are 2 different terms.

ASUS TUF Gaming B550plus BIOS3202: 
- Thermaltake TOUGHPOWER GF1 850W 
- ADATA XPG GAMMIX S11PRO; 512GB/sys, 2TB/data 
- G.SKILL F4-3200C16Q-64GFX 
- AMD Ryzen9 5950x + LiquidFreezer II-240 
- XFX Speedster-MERC319-RX6900XT <-AdrenalinEdition 25.9.1
Samsung 2xLU28R55 HDR10 (300CD/m², 1499Nits/peak) ->2xDPort
ROCCAT Kave 5.1Headset/Mic ->Analog (AAFOptimusPack 6.0.9403.1)
LG DSP7 Surround 5.1Soundbar ->TOSLINK

Lumix DC-GH6: HLG4k60p, AWB, shutter=125, ISO=auto (250 - 6400)
DJI Mini 4 Pro: HLG4k60p, AWB, shutter=auto, ISO=auto
HERO5: ProtuneFlat2.7k60pLinear, WB=4800K, Shutter=auto, ISO=800

Win11Pro: 24H2-26100.6584; Direct3D® Driver: 9.17.11.0281
VEGASPro23 + XMediaRecode/Handbrake + DVDArchi7 
AcidPro10 + SoundForgePro14.0.065 + SpectraLayersPro7 
K-LitecodecPack19.0.5 (MPC Video Renderer for HDR10 Playback on PC) 

Mindmatter wrote on 9/26/2025, 3:39 PM

so how do I set the render to "Rec709/limitedRange"? The only option I know of to limit the range level to 16-235 is the studio level filter. I just read that YT misinterprets footage if there is no BT709 tag. I can't see any such tag in Media Info my Vegas renders, and I just read I need to use ffmpeg to actually add that tag.
Is that so?

AMD Ryzen 9 5900X, 12x 3.7 GHz
32 GB DDR4-3200 MHz (2x16GB), Dual-Channel
NVIDIA GeForce RTX 3070, 8GB GDDR6, HDMI, DP, studio drivers
ASUS PRIME B550M-K, AMD B550, AM4, mATX
7.1 (8-chanel) Surround-Sound, Digital Audio, onboard
Samsung 970 EVO Plus 250GB, NVMe M.2 PCIe x4 SSD
be quiet! System Power 9 700W CM, 80+ Bronze, modular
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Yelandkeil wrote on 9/26/2025, 4:41 PM

Forget those "16-235", "0-255", undefined-limited-full...they are just confusing you because same jargon variates its meaning in different environments (source footage, editing HW conditions, post productions).

All render templates for standard video in VEGAS are "limited" ready for you.
And the rendered videos are all tagged as they should be.
I just did days ago:

1, traditional SDR


2, modern HDR10

 

 

Last changed by Yelandkeil on 9/26/2025, 4:43 PM, changed a total of 2 times.

ASUS TUF Gaming B550plus BIOS3202: 
- Thermaltake TOUGHPOWER GF1 850W 
- ADATA XPG GAMMIX S11PRO; 512GB/sys, 2TB/data 
- G.SKILL F4-3200C16Q-64GFX 
- AMD Ryzen9 5950x + LiquidFreezer II-240 
- XFX Speedster-MERC319-RX6900XT <-AdrenalinEdition 25.9.1
Samsung 2xLU28R55 HDR10 (300CD/m², 1499Nits/peak) ->2xDPort
ROCCAT Kave 5.1Headset/Mic ->Analog (AAFOptimusPack 6.0.9403.1)
LG DSP7 Surround 5.1Soundbar ->TOSLINK

Lumix DC-GH6: HLG4k60p, AWB, shutter=125, ISO=auto (250 - 6400)
DJI Mini 4 Pro: HLG4k60p, AWB, shutter=auto, ISO=auto
HERO5: ProtuneFlat2.7k60pLinear, WB=4800K, Shutter=auto, ISO=800

Win11Pro: 24H2-26100.6584; Direct3D® Driver: 9.17.11.0281
VEGASPro23 + XMediaRecode/Handbrake + DVDArchi7 
AcidPro10 + SoundForgePro14.0.065 + SpectraLayersPro7 
K-LitecodecPack19.0.5 (MPC Video Renderer for HDR10 Playback on PC) 

Yelandkeil wrote on 9/26/2025, 4:52 PM

And this is from my camera GH5s. Don't be fooled it were Rec709, it is a V-Log source video.

ASUS TUF Gaming B550plus BIOS3202: 
- Thermaltake TOUGHPOWER GF1 850W 
- ADATA XPG GAMMIX S11PRO; 512GB/sys, 2TB/data 
- G.SKILL F4-3200C16Q-64GFX 
- AMD Ryzen9 5950x + LiquidFreezer II-240 
- XFX Speedster-MERC319-RX6900XT <-AdrenalinEdition 25.9.1
Samsung 2xLU28R55 HDR10 (300CD/m², 1499Nits/peak) ->2xDPort
ROCCAT Kave 5.1Headset/Mic ->Analog (AAFOptimusPack 6.0.9403.1)
LG DSP7 Surround 5.1Soundbar ->TOSLINK

Lumix DC-GH6: HLG4k60p, AWB, shutter=125, ISO=auto (250 - 6400)
DJI Mini 4 Pro: HLG4k60p, AWB, shutter=auto, ISO=auto
HERO5: ProtuneFlat2.7k60pLinear, WB=4800K, Shutter=auto, ISO=800

Win11Pro: 24H2-26100.6584; Direct3D® Driver: 9.17.11.0281
VEGASPro23 + XMediaRecode/Handbrake + DVDArchi7 
AcidPro10 + SoundForgePro14.0.065 + SpectraLayersPro7 
K-LitecodecPack19.0.5 (MPC Video Renderer for HDR10 Playback on PC) 

Mindmatter wrote on 9/26/2025, 5:34 PM

I don't think that is entirely true.There is nothing confusing about it, and the undefined color space is an issue you can research on this forum.
I just solved the problem after some in depth research by actually using ffmpeg to add the right 709 tag to the Vegas render. Not being that tech savvy, it took me quite some work and help of Grok AI.
Fact is, the new tag in the new upload now finally gets Youtube to display my video correctly.
Media Info fails to show the right tags, I had to use ffmpeg command prompts again to see the missing meta data.
Now, as far as Vegas goes, this seems to be a real problem. It should add those tags right away to avoid YT interpretation conflicts. I'm surprised this has never been adressed.
These are missing and also not dhown in Media Info:

colorspace=bt709

primaries=bt709

transfer=bt709

range=tv
And btw, I definitely had to render with studio levels, coming out of a 10bit 422 32 full range project with ACES on.

Last changed by Mindmatter on 9/26/2025, 5:51 PM, changed a total of 1 times.

AMD Ryzen 9 5900X, 12x 3.7 GHz
32 GB DDR4-3200 MHz (2x16GB), Dual-Channel
NVIDIA GeForce RTX 3070, 8GB GDDR6, HDMI, DP, studio drivers
ASUS PRIME B550M-K, AMD B550, AM4, mATX
7.1 (8-chanel) Surround-Sound, Digital Audio, onboard
Samsung 970 EVO Plus 250GB, NVMe M.2 PCIe x4 SSD
be quiet! System Power 9 700W CM, 80+ Bronze, modular
2x WD red 6TB
2x Samsung 2TB SSD