The quality of my menu backgrounds in DVDA is just completely unacceptable and a week of playing around with "Optimize DVD" and chanigng the bitrates has gotten me nowhere.
I've output a couple of TGAs from Photoshop of white text with alpha. I used one in a menu (outputting as MPEG-2, DV, or Uncompressed makes absolutely no difference) that gets recompressed (because there are buttons on it) and no matter what, the aliasing is just horrible. If I take an almost identical file as a *movie*, render it as an MPEG-2 NTSC DVDA Video Stream, and it doesn't get recompressed, it looks perfect.
The problem here is that somehow DVDA is not rendering menus at the best quality possible, and it's absolutely nothing to do with bitrate.
Take a look at these outputs of the burned disc in WinDVD:
MENU (640x480 from WinDVD - looks terrible): http://foldingrain.com/images/Menu_BAD.jpg
MOVIE (640x480 from WinDVD - looks great):
http://foldingrain.com/images/Movie_GOOD.jpg
I'm posting the TGA files I used in Vegas to create these two little movies. If you can get one of them to render as a menu background and look crisp, I'd love to know how you did it:
http://foldingrain.com/images/MENU.tga
http://foldingrain.com/images/MOVIE.tga
The same exact workflow in Sonic or iDVD results in *perfect* looking menus, so I know it's not the source graphic, or the movie files rendered out of Vegas.
ONE LAST NOTE: I've noticed when you look at "Preview DVD", when you choose "High" preview quality, you get EXACTLY what DVDA puts out on disc, which is terrible aliasing. When you choose "Best" quality, you get what DVDA SHOULD put on disc but doesn't, which is nice crisp anti-aliasing. I wish there was a way to tell DVDA to to recompress at "Best" rather than "High" when you go to actually burn a disc (again..can't re-iterate this strongly enough...it has absolutely zero to do with bitrate, or progressive vs. interlaced rendering...I think I've proved conclusively that DVDA is stuck in an intermediate quality disc burning quality which cannot currently be changed.. I've tried every kind of bitrate combination possible and the output is always *precisely* the same).
I've output a couple of TGAs from Photoshop of white text with alpha. I used one in a menu (outputting as MPEG-2, DV, or Uncompressed makes absolutely no difference) that gets recompressed (because there are buttons on it) and no matter what, the aliasing is just horrible. If I take an almost identical file as a *movie*, render it as an MPEG-2 NTSC DVDA Video Stream, and it doesn't get recompressed, it looks perfect.
The problem here is that somehow DVDA is not rendering menus at the best quality possible, and it's absolutely nothing to do with bitrate.
Take a look at these outputs of the burned disc in WinDVD:
MENU (640x480 from WinDVD - looks terrible): http://foldingrain.com/images/Menu_BAD.jpg
MOVIE (640x480 from WinDVD - looks great):
http://foldingrain.com/images/Movie_GOOD.jpg
I'm posting the TGA files I used in Vegas to create these two little movies. If you can get one of them to render as a menu background and look crisp, I'd love to know how you did it:
http://foldingrain.com/images/MENU.tga
http://foldingrain.com/images/MOVIE.tga
The same exact workflow in Sonic or iDVD results in *perfect* looking menus, so I know it's not the source graphic, or the movie files rendered out of Vegas.
ONE LAST NOTE: I've noticed when you look at "Preview DVD", when you choose "High" preview quality, you get EXACTLY what DVDA puts out on disc, which is terrible aliasing. When you choose "Best" quality, you get what DVDA SHOULD put on disc but doesn't, which is nice crisp anti-aliasing. I wish there was a way to tell DVDA to to recompress at "Best" rather than "High" when you go to actually burn a disc (again..can't re-iterate this strongly enough...it has absolutely zero to do with bitrate, or progressive vs. interlaced rendering...I think I've proved conclusively that DVDA is stuck in an intermediate quality disc burning quality which cannot currently be changed.. I've tried every kind of bitrate combination possible and the output is always *precisely* the same).