edl import?

uuuhmwhat wrote on 5/11/2003, 7:24 PM
Does Vegas have some sort of EDL import?
If not, is there a way with scripting to
built a project from a text file?

Lets say the text file would list
source file
In point of source
Out point of source
record time (where it goes on the timeline)

Could a project be created with such a list?

I no not much about Vegas but I'm evaluating
if Vegas would work with our workflow.

thanks a lot-
George

Comments

SonyEPM wrote on 5/12/2003, 8:55 AM
There is very rudimentary edl import- a cutlist from Premiere saved as CMX 3600 can be opened as long as the media is already on the drive(s). Not very reliable but it can be done if all the planets align perfectly.
SonyDennis wrote on 5/12/2003, 4:04 PM
Also, if you don't want to use an established EDL text format (such as CMX), then you could modify the script to use your own text file format, or even binary file format.

///d@
rmack350 wrote on 5/12/2003, 11:58 PM
Could you elaborate on this? I'd love to bring what we use as a Media100 "powerlog" into Vegas. It would be great to at least import all of the comments in our tab-delimited log files.

Rob Mack
SonyDennis wrote on 5/13/2003, 9:54 AM
To clarify, Vegas has a built-in CMX EDL import and a "Vegas EDL" text file export; if you can format your data into either of these formats, you're good to go.

The Vegas scripting capability enables you to read other formats of your chosing, but there is currently a shortcoming: events generated via scripting must reference actual media already on your drive. You cannot currently create media pool entries for offline media, to have Vegas/VidCap recapture them later. We hope to address this in a future version.

///d@